Zane's Barrier becomes a dome, covering all sides.
Barrier Cooldown: +20%
SNTNL will occasionally drop a free grenade based on Zane's current grenade mod while attacking enemies.
Duct Tape Mod
The first shot fired from Zane's gun has a chance to also fire a grenade.
This skill has a short cooldown.
Additionally, Zane gains immunity from his own guns and grenades.
Killing an enemy increases Zane's Action Skill Duration.
This skill has diminishing returns.
Whenever Zane kills an enemy with a Critical Hit from his Shoulder Cannon, two charges are instantly returned.
Calm, Cool, Collected
Whenever Zane Freezes an enemy, his shield instantly begins recharging.
If Zane's shields are already full, he regenerates health for a few seconds.
If Zane's health is already full, his Action Skill Cooldowns and Durations are immediately reset.
Max-Health Regen/s: up to 3%
Regen Duration: 3s