Nanites or Some Shite
Zane and his allies gain Health Regeneration, increased Reload Speed, and greatly improved Shield Recharge Delay while near his Barrier.
Missing-Health Regen/s: up to +4%
Shield Recharge Delay: -33%
Reload Speed: +11%
Our Man Flynt
While aiming down sights, Zane's weapons deal Bonus Damage and automatically apply their Status Effect when he scores a Critical Hit.
Bonus Damage: +25%
Whenever Zane scores a Critical Hit, he gains increased Fire Rate and Reload Speed for a short time.
If he scores a Critical Hit with his Action Skill, he doubles this effect.
Pocket Full of Grenades
After killing an enemy, Zane gains Grenade Regeneration for a few seconds.
Max Stacks: 2
Stack Duration: 8s
Whenever Zane scores a Critical Hit on an enemy, there's a chance they will be Slowed.
This effect stacks until the target is Frozen.