Amara sends forward an Astral Projection of herself, dealing damage to everything in its path.
Whenever Amara's Astral Projection damages an enemy or object, it releases homing Elemental Projectiles that trigger her Action Skill Elemental Effect on enemies.
Elemental Projectiles /enemy: 3
Press [melee] while aiming at an enemy to make Amara dash a short distance forward and perform a Blitz melee strike, dealing Shock Melee Damage.
Blitz Cooldown: 8s
If a Blitz melee attack kills an enemy, Blitz's cooldown is immediately reset.
Melee Damage: +100%
Unweave the Rainbow
Amara deals Bonus Damage of her Action Skill Element whenever she deals Melee Damage or Splash Damage to frozen enemies.
Stillness of Mind
Enemies damaged by Amara's Action Skill become Phaselocked until they are damaged or the duration ends.
However, Action Skill Cooldown is increased.
If Amara targets an enemy with Phasegrasp, enemies near the grasped target are Phaselocked.
Skill Cooldown: +15%
Skill Damage: -25%
Fist Over Matter
Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds.
After grasping the targeted enemy, large fists appear and constantly smash the area, dealing damage to nearby enemies.
Some enemies are immune to being grasped and instantly take damage instead.
Ebb and Flow
Whenever Amara kills an enemy with a melee attack, she gains a portion of the damage dealt back as health.