Tiny Tina's WonderlandsSharksbane
Ooh ah ah.
- ContentCoiled Captors
- Universal
- RarityLegendary
- Elements
SharksbaneAll Details
The Sharksbane passively grants +76% Damage against Land Shark type enemies.
Scoring a Critical Hit, increases the Sharksbane's stats by +33% for 8s.
Utility Abilities
Last Stand
5s Invulnerability when Health drops below 50%.
Cooldown: 40sElemental Projector
+129% [Element] Dmg for elemental status effects applied to you.Flesh Melter
On kill, stacks a buff up to 5 times and each lasts 12.5s.
Each stack: +32% Corrosive DmgAtom Balm
+50% Radiation Aura Dmg
+25% Radiation Burst Dmg
+25% Radiation Burst RadiusLoot Expanding
+137% Cash Pickups
+40% Ammo Pickups
+65% Health PickupsIce Breaker
+50% Dmg to Frozen Enemies
+61% Cryo Efficiency
Melee/Slide/Slam Abilities
Berzerker
Dealing Melee, Slide or Slam Damage grants you
+13% Fire Rate and +20% Sprint Speed for 10s.Cutpurse
Dealing Melee, Slide or Slam Damage
restores 13% Ammo for you and allies.[Element] Stone
Melee, Slide, and Slam Damage deals
+80% Bonus [Element] DamageKnife Drain
+75% Melee/Slide/Slam Lifesteal
Slide Abilities
Cauterizing
Slide: +95% Incendiary Dmg
Incendiary puddle on slide impact.
Cooldown: 10sElectric Slide
Slide: +95% Shock Dmg
While sliding shock beams chain up to 7 nearby enemies.Caustic Coast
Slide: +50% Corrosive Dmg
While sliding shoots 10 corrosive Shards/s.Snowdrift
Slide: +95% Cryo Dmg & +158% Speed
Slide launches Cryo Snowball.
Cooldown: 5sRadiodead
Slide: +95% Radiation Dmg
Radiation puddle on slide impact.
Puddle duration: 5s
Slam Abilities
Hot Drop
Slam: +125% Incendiary Dmg & +50% Radius
On impact: Launches 5 fireballs that leave magma puddles.Spark Plug
Slam: +125% Shock Dmg & +50% Radius
On impact:
Spawns tesla-coil that deals Shock Slide-Dmg to nearby enemies for 8s.Toxic Revenger
Slam: +125% Corrosive Dmg & +50% Radius
On impact: spawns Corrosive puddle for 5s.Ice Spiker
Slam: +125% Cryo Dmg & +50% Radius
On impact: Launches 3 Cryo Spikes that pierce enemies.
Cryo Spikes deal Amara's Action Skill Damage.Mind Melt
Slam: +125% Radiation Dmg & +50% Radius
On impact: Creates Radiation Aura around player for 8s.Rear Ender
+110% Slam Dmg
+50% Slam Radius
+75% Slam Knockback
The Sharksbane has 1 of 5 Primary Damage Stats, and 2 out of 28 Secondary Stats.
Additionally, the Sharksbane has a unique Gun Damage stat that grants double the bonus.
Each Primary Stats is equally common with 20%, while Secondary Stats have inconsistent chances to occur. Secondary Stats have a chance to occur up to 3 times, multiplying the stats effectiveness and all values are for Ascended Rings. None of the [Gun Type] Stats can boost Launchers!
Primary Stats
- +52.6% Gun Damage
- +26.3% Melee Damage
- +26.3% Ability Damage
- +26.3% Spell Damage
- +26.3% Companion Damage
Secondary Stats
- +24.7% [Gun Type] Crit Damage
- +29.7% AR Mag Size
- [Pistol, Shotgun, Sniper]
+19.8% [Gun Type] Mag Size - +15.8% SMG Mag Size
- +19.8% [Gun Type] Reload Speed
- +29.7% Companion Crit Chance
- +29.7% Melee Crit Chance
- +29.7% Ability Crit Chance
- +29.7% Spell Crit Chance
- +24.7% Companion Crit Damage
- +24.7% Melee Crit Damage
- +24.7% Ability Crit Damage
- +24.7% Spell Crit Damage
- +21.1% Companion Health
- +19.8% Skill Duration
- +19.8% Skill Cooldown Rate
- +19.8% Spell Radius
- +19.8% Dark Magic Efficiency
Most Legendary Rings have 1 of 5 Primary Damage Stats, and 2 or 3 out of 28 Secondary Stats.
Each Primary Stats is equally common with 20%, while Secondary Stats have inconsistent chances to occur. Secondary Stats have a chance to occur up to 3 times, multiplying the stats effectiveness and all values are for Ascended Rings. None of the [Gun Type] Stats can boost Launchers!
Primary Stats
- +26.3% Gun Damage
- +26.3% Melee Damage
- +26.3% Ability Damage
- +26.3% Spell Damage
- +26.3% Companion Damage
Secondary Stats
- +24.7% [Gun Type] Crit Damage
- +29.7% AR Mag Size
- [Pistol, Shotgun, Sniper]
+19.8% [Gun Type] Mag Size - +15.8% SMG Mag Size
- +19.8% [Gun Type] Reload Speed
- +29.7% Companion Crit Chance
- +29.7% Melee Crit Chance
- +29.7% Ability Crit Chance
- +29.7% Spell Crit Chance
- +24.7% Companion Crit Damage
- +24.7% Melee Crit Damage
- +24.7% Ability Crit Damage
- +24.7% Spell Crit Damage
- +21.1% Companion Health
- +19.8% Skill Duration
- +19.8% Skill Cooldown Rate
- +19.8% Spell Radius
- +19.8% Dark Magic Efficiency
- Increased Ring bonus on Critical Hit from 25% to 33%.