Killing an enemy, increases the Lethal Catch's stats by +33% for 8s.
If the killed enemy was a Land Shark or Crab type enemy the stats are increased by +100% instead.
Last Stand5s Invulnerability when Health drops below 50%.
Elemental Projector+129% [Element] Dmg for elemental status effects applied to you.
Flesh MelterOn kill, stacks a buff up to 5 times and each lasts 12.5s.
Each stack: +32% Corrosive Dmg
Atom Balm+50% Radiation Aura Dmg
+25% Radiation Burst Dmg
+25% Radiation Burst Radius
Loot Expanding+137% Cash Pickups
+40% Ammo Pickups
+65% Health Pickups
Ice Breaker+50% Dmg to Frozen Enemies
+61% Cryo Efficiency
BerzerkerMelee grants enrage buff that for 10s.
Enrage: +20% Sprint Speed & +13% Fire Rate
CutpurseMelee restores 13% Ammo (You & Allies)
[Element] Stone+80% [Element] Melee Dmg
Knife Drain+75% Melee Lifesteal
CauterizingSlide: +95% Incendiary Dmg
Incendiary puddle on slide impact.
Electric SlideSlide: +95% Shock Dmg
While sliding shock beams chain up to 7 nearby enemies.
Caustic CoastSlide: +50% Corrosive Dmg
While sliding shoots 10 corrosive Shards/s.
SnowdriftSlide: +95% Cryo Dmg & +158% Speed
Slide launches Cryo Snowball.
RadiodeadSlide: +95% Radiation Dmg
Radiation puddle on slide impact.
Puddle duration: 5s
Hot DropSlam: +125% Incendiary Dmg & +50% Radius
On impact: Launches 5 fireballs that leave magma puddles.
Spark PlugSlam: +125% Shock Dmg & +50% Radius
Spawns tesla-coil that deals Shock Slide-Dmg to nearby enemies for 8s.
Toxic RevengerSlam: +125% Corrosive Dmg & +50% Radius
On impact: spawns Corrosive puddle for 5s.
Ice SpikerSlam: +125% Cryo Dmg & +50% Radius
On impact: Launches 3 Cryo Projectiles that pierce enemies.
Mind MeltSlam: +125% Radiation Dmg & +50% Radius
On impact: Creates Radiation Aura around player for 8s.
Rear Ender+110% Slam Dmg
+50% Slam Radius
+75% Slam Knockback
Most Legendary Rings have 1 of 5 Primary Damage Stats, and 2 or 3 out of 28 Secondary Stats.
Each Primary Stats is equally common with 20%, while Secondary Stats have inconsistent chances to occur. Secondary Stats have a chance to occur up to 3 times, multiplying the stats effectiveness and all values are for Ascended Rings. None of the [Gun Type] Stats can boost Launchers!
- +26.3% Gun Damage
- +26.3% Melee Damage
- +26.3% Ability Damage
- +26.3% Spell Damage
- +26.3% Companion Damage
- +24.7% [Gun Type] Crit Damage
- +29.7% AR Mag Size
- [Pistol, Shotgun, Sniper]
+19.8% [Gun Type] Mag Size
- +15.8% SMG Mag Size
- +19.8% [Gun Type] Reload Speed
- +29.7% Companion Crit Chance
- +29.7% Melee Crit Chance
- +29.7% Ability Crit Chance
- +29.7% Spell Crit Chance
- +24.7% Companion Crit Damage
- +24.7% Melee Crit Damage
- +24.7% Ability Crit Damage
- +24.7% Spell Crit Damage
- +19.8% Skill Duration
- +19.8% [Skill, Spell] Cooldown Rate
- +19.8% Spell Radius
- +19.8% Dark Magic Efficiency
- Increased Ring bonus on Kill from 25% to 33%.
Base Game - World Drop
Wonderlands World Drops are items that drop from any suitable Loot Source in addition to their dedicated sources.
There are around 100 unique items in the Base Game - World Drop pool, so for farming a specific Ring or Amulet it's best to seek out its dedicated Loot Source.
If you still want to test your luck, you should try to maximize your Loot Luck.
Ring & Amulet - suitable Loot Source:
- All Enemies:
Bosses, Crew Challenges, Generic Enemies, …
- All kinds of Chests
- Vending Machines
- Chaos Chamber - Rings/Amulet Loot Bunny
Loot Luck Formula
P = Dedicated Loot Pool Chance
L = Loot Luck
⚙️ Recipe for mentioned chances