While your Ward is full, the Finger Ward's stats are increased by 66%.
Last Stand5s Invulnerability when Health drops below 50%.
Elemental Projector+129% [Element] Dmg for elemental status effects applied to you.
Flesh MelterOn kill, stacks a buff up to 5 times and each lasts 12.5s.
Each stack: +32% Corrosive Dmg
Atom Balm+50% Radiation Aura Dmg
+25% Radiation Burst Dmg
+25% Radiation Burst Radius
Loot Expanding+137% Cash Pickups
+40% Ammo Pickups
+65% Health Pickups
Ice Breaker+50% Dmg to Frozen Enemies
+61% Cryo Efficiency
BerzerkerMelee grants enrage buff that for 10s.
Enrage: +20% Sprint Speed & +13% Fire Rate
CutpurseMelee restores 13% Ammo (You & Allies)
[Element] Stone+80% [Element] Melee Dmg
Knife Drain+75% Melee Lifesteal
CauterizingSlide: +95% Incendiary Dmg
Incendiary puddle on slide impact.
Electric SlideSlide: +95% Shock Dmg
While sliding shock beams chain up to 7 nearby enemies.
Caustic CoastSlide: +50% Corrosive Dmg
While sliding shoots 10 corrosive Shards/s.
SnowdriftSlide: +95% Cryo Dmg & +158% Speed
Slide launches Cryo Snowball.
RadiodeadSlide: +95% Radiation Dmg
Radiation puddle on slide impact.
Puddle duration: 5s
Hot DropSlam: +125% Incendiary Dmg & +50% Radius
On impact: Launches 5 fireballs that leave magma puddles.
Spark PlugSlam: +125% Shock Dmg & +50% Radius
Spawns tesla-coil that deals Shock Slide-Dmg to nearby enemies for 8s.
Toxic RevengerSlam: +125% Corrosive Dmg & +50% Radius
On impact: spawns Corrosive puddle for 5s.
Ice SpikerSlam: +125% Cryo Dmg & +50% Radius
On impact: Launches 3 Cryo Projectiles that pierce enemies.
Mind MeltSlam: +125% Radiation Dmg & +50% Radius
On impact: Creates Radiation Aura around player for 8s.
Rear Ender+110% Slam Dmg
+50% Slam Radius
+75% Slam Knockback
Rings have 1 of 5 Primary Damage Stats, and 2 or 3 out of 29 Secondary Stats. Stat Values are for Primordial Rings.
Each Primary Stats is equally common with 20%, and each Secondary Stat's chance is noted in the top right.
- +22.7% Gun Damage
- +22.7% Melee Damage
- +22.7% Ability Damage
- +22.7% Spell Damage
- +22.7% Companion Damage
- +20.8% [Gun Type] Crit Damage 3.1%
- +25.0% AR Mag Size 1.7%
- [Pistol, Shotgun, Sniper] 1.7%
+16.7% [Gun Type] Mag Size
- +13.3% SMG Mag Size 1.7%
- +16.7% [Gun Type] Reload Speed 1.7%
- +25.0% Companion Crit Chance 3.0%
- +25.0% Melee Crit Chance 8.1%
- +25.0% Ability Crit Chance 4.0%
- +25.0% Spell Crit Chance 5.4%
- +20.8% Companion Crit Damage 3.0%
- +20.8% Melee Crit Damage 8.1%
- +20.8% Ability Crit Damage 4.0%
- +20.8% Spell Crit Damage 5.4%
- +16.7% Skill Duration 4.0%
- +16.7% [Skill, Spell] Cooldown Rate 4.0%
- +16.7% Spell Radius 5.4%
- +16.7% Dark Magic Efficiency 8.1%
There are no Stats for Launchers.
All Stats can occur up to thrice tripling the stats effectiveness.
- Reduced Ring bonus while Ward is full from 100% to 66%.
Base Game - World Drop
Wonderlands World Drops are items that drop from any suitable Loot Source in addition to their dedicated sources.
There are around 100 unique items in the Base Game - World Drop pool, so for farming a specific Ring or Amulet it's best to seek out its dedicated Loot Source.
If you still want to test your luck, you should try to maximize your Loot Luck.
Ring & Amulet - suitable Loot Source:
- All Enemies:
Bosses, Crew Challenges, Generic Enemies, …
- All kinds of Chests
- Vending Machines
- Chaos Chamber - Rings/Amulet Loot Bunny
Loot Luck Formula
L = Loot Luck
P = Legendary Dedicated Drop Rate
⚙️ Recipe for mentioned chances