When below 50% Health:
+100% Melee Damage
When below 20% Health:
+20% Weapon Damage
When below 5% Health:
+15% Splash Damage
Bonuses still apply on full Shield.
Equip and unequip a Deathless Artifact to reduce your Health to 1.
Then you get all 3 Bonuses after re-equipping the Grave Artifact.
Last Stand5s Invulnerability when Health drops below 50%.
Elemental Projector+117% [Element] Damage for elemental status effects applied to you.
Flesh MelterOn kill grants a buff that stacks up to 5 times and lasts for 11.3s.
Each stack: +30% Corrosive Damage
Atom BalmRadiation Status Effect:
+50% Aura Damage
+23% Burst Damage
+23% Burst Radius
Ice Breaker+45% Damage against Frozen Targets
+58% Cryo Efficiency
Loot ExpandingPickups amount:
BerzerkerMelee grants enrage buff that lasts for 10s.
Enrage: +18% Sprint Speed & +11% Fire Rate
CutpurseMelee replenishes: 11% Ammo, 11% Ammo to Allies
[Element] Stone+80% [Element] Melee Damage
Knife Drain+75% Melee Lifesteal
CauterizingSlide: +88% Incendiary Damage
Incendiary puddle on slide impact.
Electric SlideSlide: +88% Shock Damage
While sliding shock beams chain up to 6 nearby enemies.
Caustic CoastSlide: +50% Corrosive Damage
While sliding shoots 10 corrosive Shards/s.
SnowdriftSlide: +88% Cryo Damage & +119% Speed
Slide launches Cryo Snowball.
RadiodeadSlide: +88% Radiation Damage
Radiation puddle on slide impact.
Puddle duration: 5s
Hot DropSlam: +113% Incendiary Damage & +43% Radius
On impact: Launches 5 fireballs that leave magma puddles.
Spark PlugSlam: +113% Shock Damage & +43% Radius
Spawns tesla-coil that deals Shock damage to nearby enemies for 8s.
Toxic RevengerSlam: +113% Corrosive Damage & +43% Radius
On impact: spawns Corrosive puddle for 5s.
Ice SpikerSlam: +113% Cryo Damage & +43% Radius
On impact: Launches 3 Cryo Projectiles that pass through enemies.
Mind MeltSlam: +113% Radiation Damage & +43% Radius
On impact: Creates Radiation Aura around player for 8s.
The Grave has 2 out of these 4 Stats:
- +24% [Weapon Type] Damage
- +24% [Element] Damage
- +38% Melee Damage
- +33% Grenade Damage
- +48% Area-of-Effect Damage
- +5,417 Health
- +542/s Health Regen
- +6,067 Shield Capacity
- -37% Shield Recharge Delay
- +43% Shield Recharge Rate
- +39% [Element] Resistance
- +28% All Elements Resistance
- +62% Mag Size
- +39% [Element] Status Effect Chance
- +19% Reload Speed
- +33% Accuracy
- +12% Movement Speed
- +30% AS cooldown rate
- +62% FFYL Duration
- +49% FFYL Movement Speed
- +17.67 Luck
- +10% Combat XP
Any stat generally only occurs once, but these 5 stats have a ≈0.11% chance to occur twice:
- Graveward: 10%