After FFYL has ended you gain a second wind.
Every Second wind:
+30% Gun Damage
+30% Fire Rate
Cooldown: 60 seconds
Last Stand5s Invulnerability when Health drops below 50%.
Elemental Projector+129% [Element] Dmg for elemental status effects applied to you.
Flesh MelterOn kill, stacks a buff up to 5 times and each lasts 12.5s.
Each stack: +32% Corrosive Dmg
Atom Balm+50% Radiation Aura Dmg
+25% Radiation Burst Dmg
+25% Radiation Burst Radius
Loot Expanding+137% Cash Pickups
+40% Ammo Pickups
+65% Health Pickups
Ice Breaker+50% Dmg to Frozen Enemies
+61% Cryo Efficiency
BerzerkerMelee grants enrage buff that for 10s.
Enrage: +20% Sprint Speed & +13% Fire Rate
CutpurseMelee restores 13% Ammo (You & Allies)
[Element] Stone+80% [Element] Melee Dmg
Knife Drain+75% Melee Lifesteal
CauterizingSlide: +95% Incendiary Dmg
Incendiary puddle on slide impact.
Electric SlideSlide: +95% Shock Dmg
While sliding shock beams chain up to 7 nearby enemies.
Caustic CoastSlide: +50% Corrosive Dmg
While sliding shoots 10 corrosive Shards/s.
SnowdriftSlide: +95% Cryo Dmg & +158% Speed
Slide launches Cryo Snowball.
RadiodeadSlide: +95% Radiation Dmg
Radiation puddle on slide impact.
Puddle duration: 5s
Hot DropSlam: +125% Incendiary Dmg & +50% Radius
On impact: Launches 5 fireballs that leave magma puddles.
Spark PlugSlam: +125% Shock Dmg & +50% Radius
Spawns tesla-coil that deals Shock Slide-Dmg to nearby enemies for 8s.
Toxic RevengerSlam: +125% Corrosive Dmg & +50% Radius
On impact: spawns Corrosive puddle for 5s.
Ice SpikerSlam: +125% Cryo Dmg & +50% Radius
On impact: Launches 3 Cryo Projectiles that pierce enemies.
Mind MeltSlam: +125% Radiation Dmg & +50% Radius
On impact: Creates Radiation Aura around player for 8s.
Rear Ender+110% Slam Dmg
+50% Slam Radius
+75% Slam Knockback
The Deathrattle has 3 Stats out of the following 3 Categories, but with only 1 of the Blue Stats.
If Area Damage appears in Slot 2 or 3 it adds +55% Area Damage Radius.
Stats generally only occur once, but Move Speed has a very low chance to occur twice, doubling the stats effectiveness.
- +28% [Weapon-Type] Damage
- +28% [Element] Damage
- +44% Melee Damage
- +34% Grenade Damage
- +55% Area-of-Effect Damage
- +9,902 Health
- +990 Health Regen/s
- +11,091 Shield Capacity
- -39% Recharge Delay
- +49% Recharge Rate
- +43% [Element] Resistance
- +30% Elemental Resistance
- +73% Mag Size
- +44% [Element] Effect Chance
- +22% Reload Speed
- +35% Accuracy
- +14% Movement Speed
- +34% Cooldown Rate
- +73% FFYL Duration
- +54% FFYL Movement Speed
- +20.00 Luck
- +11% Combat XP
If Area-of-Effect Damage appears in Slot 2 or 3 you gain additional +55% Splash Radius.
Stats generally only occur once, but some have a 0.11% Chance to occur twice, doubling the stats effectiveness.
- Fire Damage
- Cryo Damage
- Radiation Damage
- Melee Damage
- Movement Speed
Arms Race - World Drop
Arms Race - World Drops are items that drop from any of the following sources, within the Designer's Cut DLC and can be extracted with the help of the Arms Race Gear Extractor.
There are 12 weapons, 4 Shields, 1 grenade, 4 Class Mods, and 3 Artifacts in the Arms Race - World Drop pool.
For farming a specific artifact it's best to seek out its dedicated Loot Room, but some of the general sources are still worth a visit.
These are the chances to getting any of the 24 items in the Loot Pool:
- Rival Bandit Revenant (x3): 25%
- Air-Drop Chests: 15%
- Air-Drop Vending Machines: 15%
- Red Chest: 5%
- Vending Machines: 4%
- Badass Enemies: 3%
- White Chest: 1.5%
- General Enemies: 0.5%
Loot Luck Formula
P = Dedicated Loot Pool Chance
L = Loot Luck
⚙️ Recipe for mentioned chances