Borderlands 2Avenger
Counterbution revengeance. The reckoning.
- ContentUltimate Upgrade
- Weapon TypeSMG
- RarityPearlescent
- ManufacturerTediore
- Elements
AvengerAll Details
While holding the Avenger, you gain 1.5/s SMG Reserve Ammo Regeneration.
On Reload
The Avenger is thrown in a straight line, bouncing off enemies and objects, and exploding after 0.1 to 3.6s.
The Avenger's Fuse Time starts to decrease below 57 SMG Reserve Ammo. The reload explosion deals:
[Element] Grenade Damage = Shot Damage* × Unused Ammo × 0.5
Additionally, the thrown Avenger continuously shoots in all directions, dealing:
[Element] Grenade Damage = Shot Damage*
*Boosted by: Gun Damage, Amp Damage
- Elements
- Listed Projectiles
- Shot Cost
- Weapon Partsvariantsfixed parts
- possiblenone
- Splash Anointspossiblenone
Weapons usually get one part per group, but sometimes multiple or none. Numbers in the top-right indicate the range of parts a group can have.
Parts usually have equal drop chances, or it's indicated nearby.
Grip
- Bandit+25% Mag Size
-10% Reload Speed
+15% Spread - DAHL+10% Recoil Recovery
-15% Recoil
+15% Max Inaccuracy
-6% Damage - Hyperion+10% Recoil Recovery
-15% Spread
-9% Damage - Maliwan+15% Status Chance
- Tediore+20% Reload Speed
+3 Mag Size
-0.15s Reload Time
-10% Mag Size
-6% Damage
Stock
- Bandit
- DAHL+20% Recoil Recovery
-20% Recoil
-30% Max Inaccuracy
-30% Max Accuracy - Hyperion+20% Recoil Recovery
+40% Max Accuracy - Maliwan+10% Accuracy
- Tediore-10% Recoil
-15% Accuracy
Sight
- Bandit2.4x Zoom
- DAHL3.4x Zoom-30% Spread (aiming)
- Hyperion5.9x Zoom-40% Spread (aiming)
- Maliwan4.3x Zoom-20% Spread (aiming)
- Tediore3.1x Zoom
Element0-1
- Fire7.1%-20% Damage
- Shock7.1%-20% Damage
- Corrosive7.1%-20% Damage
- Slag7.1%-20% Damage
Accessory
- Damage+18% Damage
+15% Recoil - Bayonet+50% Melee Damage
- Bullet Speed+12% Fire Rate
+50% Projectile Speed - Stability-25% Max Inaccuracy
-25% Recoil - Reload+5% Mag Size
+25% Reload Speed - Accuracy+25% Max Accuracy
-25% Spread