Spore Warden
Updated: Mar 26, 2022
Quiver of Holding

Spore Warden Skill
Quiver of Holding

  • Game
    Wonderlands
  • Class
    Spore Warden
    Spore Warden
  • Skill Tree
    Spore Warden
  • Skill Type
    Passive Skill
  • Skill Tier
    10
  • Max Points
    3
    3 ➜ 3
  • Armor Boost

Quiver of Holding
Skill Info

Quiver of Holding

Quiver of Holding

Tier: 10
Max Points: 3

Passive Skill

Increases your Magazine Size.

Additionally, the Fatemaker's currently equipped weapon regenerates ammo over time.

Skill descriptions were adjusted to reflect their true effect.

Quiver of Holding - Advanced Details

Points
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10
statOne
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statTwo
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statThree
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statFour
+x%
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statFive
+x%
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Quiver of Holding
Boosting Class Mods

No Class Mod adds points to Quiver of Holding.

Spore Warden's other Passive Skills

Eagle Eye

Eagle Eye

Tier: 0
Max Points: 5

Passive Skill

Increases your Gun Damage and Handling.

Kindred Heart

Kindred Heart

Tier: 0
Max Points: 5

Passive Skill

Increases your Companion Damage and Health.

Bullseye

Bullseye

Tier: 5
Max Points: 5

Passive Skill

Increases your Gun and Companion Crit Chance.

Affinity

Affinity

Tier: 5
Max Points: 5

Passive Skill

Increases your Ability Damage.

Spore Cloud

Spore Cloud

Tier: 5
Max Points: 1

Passive Skill

Your Mushroom Companion will occasionally let one rip, Taunting enemies and leaving a Poison Cloud that deals damage over time.

Duration: 10s
Cooldown: 20s

Quiver of Holding

Quiver of Holding

Tier: 10
Max Points: 3

Passive Skill

Increases your Magazine Size.

Additionally, the Fatemaker's currently equipped weapon regenerates ammo over time.

Medicinal Mushroom

Medicinal Mushroom

Tier: 10
Max Points: 1

Passive Skill

While you are in Save Your Soul, your Mushroom Companion will attempt to revive you.
If it does, you and your Companion gain increased damage dealt for a duration.

Damage: +15%
Duration: 10s

Thrill of the Hunt

Thrill of the Hunt

Tier: 15
Max Points: 3

Passive Skill

Gun Critical Hits stack Companion Damage for a short duration.

Max Stacks: 10
Stack Duration: 10s

Called Shot

Called Shot

Tier: 15
Max Points: 3

Passive Skill

While aiming down sights, the Fatemaker stacks Gun Damage and Damage Reduction each second.

Max Stacks: 10

Wrath of Nature

Wrath of Nature

Tier: 20
Max Points: 3

Passive Skill

Whenever the Fatemaker deals Ability Damage to an enemy, the affected enemy takes increased Damage from all sources for a duration.

Duration: 12s

Headhunter

Headhunter

Tier: 20
Max Points: 1

Passive Skill

Damage of Crit Hits dealt to Critical Hit Areas is increased.

Damage: +25%

Play the Angles

Play the Angles

Tier: 25
Max Points: 1

Passive Skill

The Fatemaker's Gun Critical Hits have a chance to Ricochet, dealing reduced Ability Damage to a nearby enemy.
Ricocheted shots have a small chance to ricochet an additional time.

Ricochet Chance: +35%
Further Ricochet Chance: 15%
Ricochet Ability Damage: 50%

Spore Warden's passive skills from the Spore Warden - Skill Tree

Kindred Heart

Kindred Heart

Tier: 0
Max Points: 5

Passive Skill

Increases your Companion Damage and Health.

Eagle Eye

Eagle Eye

Tier: 0
Max Points: 5

Passive Skill

Increases your Gun Damage and Handling.

Affinity

Affinity

Tier: 5
Max Points: 5

Passive Skill

Increases your Ability Damage.

Spore Cloud

Spore Cloud

Tier: 5
Max Points: 1

Passive Skill

Your Mushroom Companion will occasionally let one rip, Taunting enemies and leaving a Poison Cloud that deals damage over time.

Duration: 10s
Cooldown: 20s

Bullseye

Bullseye

Tier: 5
Max Points: 5

Passive Skill

Increases your Gun and Companion Crit Chance.

Quiver of Holding

Quiver of Holding

Tier: 10
Max Points: 3

Passive Skill

Increases your Magazine Size.

Additionally, the Fatemaker's currently equipped weapon regenerates ammo over time.

Medicinal Mushroom

Medicinal Mushroom

Tier: 10
Max Points: 1

Passive Skill

While you are in Save Your Soul, your Mushroom Companion will attempt to revive you.
If it does, you and your Companion gain increased damage dealt for a duration.

Damage: +15%
Duration: 10s

Thrill of the Hunt

Thrill of the Hunt

Tier: 15
Max Points: 3

Passive Skill

Gun Critical Hits stack Companion Damage for a short duration.

Max Stacks: 10
Stack Duration: 10s

Called Shot

Called Shot

Tier: 15
Max Points: 3

Passive Skill

While aiming down sights, the Fatemaker stacks Gun Damage and Damage Reduction each second.

Max Stacks: 10

Wrath of Nature

Wrath of Nature

Tier: 20
Max Points: 3

Passive Skill

Whenever the Fatemaker deals Ability Damage to an enemy, the affected enemy takes increased Damage from all sources for a duration.

Duration: 12s

Headhunter

Headhunter

Tier: 20
Max Points: 1

Passive Skill

Damage of Crit Hits dealt to Critical Hit Areas is increased.

Damage: +25%

Play the Angles

Play the Angles

Tier: 25
Max Points: 1

Passive Skill

The Fatemaker's Gun Critical Hits have a chance to Ricochet, dealing reduced Ability Damage to a nearby enemy.
Ricocheted shots have a small chance to ricochet an additional time.

Ricochet Chance: +35%
Further Ricochet Chance: 15%
Ricochet Ability Damage: 50%