Salvador SkillAll I Need is One
- GameBorderlands 2
- ClassSalvador
- Skill TreeGunlust
- Skill TypePassive Skill
- Skill Tier5
- Max Points5
- Armor Boost
All I Need is OneSkill Info
All I Need is One
Passive Skill
Swapping Weapons increases the Damage of your next shot.
All I Need is OneBoosting Class Mods
Locked and Loaded
Passive Skill
Reloading your gun increases your Fire Rate for a short time.
Duration: 6s
Filled to the Brim
Passive Skill
Increases your Magazine Size and Ammo Carrying Capacity for all ammo types.
Incite
Passive Skill
Taking enemy damage increases your Movement Speed and Reload Speed for a short time.
Taking damage before the duration ends resets the duration.
Duration: 5s
Inconceivable
Passive Skill
Every 0.5s you have the chance to not consume any ammo for 0.5s.
The lower your health and shield, the greater the chance for free ammo.
An empty shield will also grant the full chance.
Divergent Likeness
Passive Skill
While Gunzerking with 2 equal weapon-types, they gain increased Gun Damage.
While Gunzerking with 2 different weapon-types, they gain increased Accuracy.
Money Shot
Passive Skill
Your last shot from a magazine deals increased Damage.
You get the full bonus with 12 or more Magazine Size. The bonus decreases with lower magazine sizes.
Ain't Got Time to Bleed
Passive Skill
While Gunzerking, you Regenerate a percentage of your Missing Health.
Auto-Loader
Passive Skill
Killing an enemy reloads all of your holstered guns.
Swapping weapons after you killed an enemy triggers Locked and Loaded.
Steady as She Goes
Passive Skill
While Gunzerking you gain improved Recoil and Maximum Inaccuracy and shooting an enemy has a 30% Chance to improve your current Accuracy.
Recoil: -80%
Max Inaccuracy: -10%
Hyperion Weapon Bug
Slows their improving accuracy and has a 30% Chance to worsen their Accuracy.
Double Your Fun
Passive Skill
Throwing a grenade while Gunzerking lets you to throw 2 grenades. The 2nd grenade is free and doesn't consume grenade ammo.
Sexual Tyrannosaurus
Passive Skill
Taking damage grants you Health Regeneration for a short time.
Duration: 5s
Keep It Piping Hot
Passive Skill
While Gunzerking is on Cooldown, you gain increased Gun, Melee, and Grenade Damage.
Get Some
Passive Skill
Shooting an enemy reduces Skill Cooldown.
This effect has a short cooldown.
Cooldown: 3s.
No Kill Like Overkill
Passive Skill
Killing an enemy adds any excess damage as Bonus Gun Damage* to your shots for a short time.
Subsequent kills override the Bonus Gun Damage and duration.
Duration: 10s
Bonus Gun Damage: up to +400%
Keep Firing...
Passive Skill
Sustained firing while Gunzerking, increases your Fire Rate and Reload Speed.
Fire Rate: up to +88%
Reload Speed: up to +25%
All I Need is OneAlternative passive skills
Locked and Loaded
Passive Skill
Reloading your gun increases your Fire Rate for a short time.
Duration: 6s
Divergent Likeness
Passive Skill
While Gunzerking with 2 equal weapon-types, they gain increased Gun Damage.
While Gunzerking with 2 different weapon-types, they gain increased Accuracy.
Auto-Loader
Passive Skill
Killing an enemy reloads all of your holstered guns.
Swapping weapons after you killed an enemy triggers Locked and Loaded.
Money Shot
Passive Skill
Your last shot from a magazine deals increased Damage.
You get the full bonus with 12 or more Magazine Size. The bonus decreases with lower magazine sizes.
Keep It Piping Hot
Passive Skill
While Gunzerking is on Cooldown, you gain increased Gun, Melee, and Grenade Damage.