Blightcaller
Updated: Sep 03, 2023
Virulence

Blightcaller Skill
Virulence

  • Game
    Tiny Tina's Wonderlands
  • Class
    Blightcaller
    Blightcaller
  • Skill Tree
    Blightcaller
  • Skill Type
    Passive Skill
  • Skill Tier
    0
  • Max Points
    5
    5 ➜ 10
  • Armor Boost
    Raider | Executioner

VirulenceSkill Info

Virulence

Virulence

Tier: 0
Max Points: 5

Passive Skill

Increases your Status Effect Chance and Duration.

Skill descriptions were adjusted to reflect their real effect.

Virulence - Advanced Details

Points
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statOne
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statTwo
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statThree
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statFour
+x%
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statFive
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VirulenceBoosting Class Mods

No Class Mod adds points to Virulence.

Blightcaller's other Passive Skills

Virulence

Virulence

Tier: 0
Max Points: 5

Passive Skill

Increases your Status Effect Chance and Duration.

Geist in the Shell

Geist in the Shell

Tier: 0
Max Points: 5

Passive Skill

Gun Critical Hits have a chance to create a homing Poison Bog Spirit.

The Bog Spirit seeks out a nearby enemy and explodes on impact, dealing Poison Ability Damage based on the Critical Hit.

Bog Spirit Chance: 20%

Active Decay

Active Decay

Tier: 5
Max Points: 5

Passive Skill

Increased your Poison Damage.

Flawless Edge

Flawless Edge

Tier: 5
Max Points: 5

Passive Skill

Increases your Damage Dealt.
The fuller your Ward the greater this bonus.

Hex Machina

Hex Machina

Tier: 5
Max Points: 3

Passive Skill

Increases your Fire Rate.
Swapping your Gun, doubles this bonus for a short time.

Duration: 5s

Amped Up

Amped Up

Tier: 10
Max Points: 3

Passive Skill

Applying a Lightning Status Effect grants you stacking Movement Speed and Ward Regeneration.

Max Stacks: 3
Stack Duration
: same as Lighting Status Effect

Worse Curse

Worse Curse

Tier: 10
Max Points: 3

Passive Skill

Applying a Dark Magic Status Effect grants you stacking Spell and Ability Damage.

Max Stacks: 3
Stack Duration: same as Dark Magic Status Effect

Bog Down

Bog Down

Tier: 10
Max Points: 1

Passive Skill

Dealing Poison Damage has a chance to create a Water Nova, Soaking all nearby enemies.

Chance: 10%

Soaked enemies take +50% Lighting and Frost Damage, but -50% Fire Damage for 10s.
Frost Bite

Frost Bite

Tier: 15
Max Points: 3

Passive Skill

Applying a Frost Status Effect grants you stacking Melee Damage and Crit Chance.

Max Stacks: 3
Stack Duration
: same as Frost Status Effect

Burnt Offering

Burnt Offering

Tier: 15
Max Points: 3

Passive Skill

Applying a Fire Status Effect grants you stacking Gun Damage and Spell Cooldown Rate.

Max Stacks: 3
Stack Duration
: same as Fire Status Effect

Restore the Veil

Restore the Veil

Tier: 20
Max Points: 1

Passive Skill

Increases your Maximum Ward, but decreases Maximum Health.

Additionally, Dark Magic's Life Leech now restores Ward instead of Health.

Max-Ward: +30%
Max-Health: -30%

Toxicity

Toxicity

Tier: 20
Max Points: 3

Passive Skill

Applying a Poison Status Effect grants you stacking Crit Damage, Companion Damage, and Skill Cooldown Rate.

Max Stacks: 3
Stack Duration
: same as Poison Status Effect

Spirit Swarm

Spirit Swarm

Tier: 25
Max Points: 1

Passive Skill

Applying a Status Effect has a chance to spawn a Spirit Swarm Companion that seeks out nearby enemies dealing elemental Damage over time based on the applied Status Effect.

Applying a new Status Effect extends the Spirit Swarm's Duration. Higher Damage Status Effects replace the Spirit Swarm's Damage Type.

Pinging a new enemy redirects the Spirit Swarm.

Duration: 10s
Extra Duration: +1.5s
Damage: same as applied Status Effect

VirulenceAlternative passive skills

Virulence

Virulence

Tier: 0
Max Points: 5

Passive Skill

Increases your Status Effect Chance and Duration.

Geist in the Shell

Geist in the Shell

Tier: 0
Max Points: 5

Passive Skill

Gun Critical Hits have a chance to create a homing Poison Bog Spirit.

The Bog Spirit seeks out a nearby enemy and explodes on impact, dealing Poison Ability Damage based on the Critical Hit.

Bog Spirit Chance: 20%

Hex Machina

Hex Machina

Tier: 5
Max Points: 3

Passive Skill

Increases your Fire Rate.
Swapping your Gun, doubles this bonus for a short time.

Duration: 5s

Active Decay

Active Decay

Tier: 5
Max Points: 5

Passive Skill

Increased your Poison Damage.

Flawless Edge

Flawless Edge

Tier: 5
Max Points: 5

Passive Skill

Increases your Damage Dealt.
The fuller your Ward the greater this bonus.

Worse Curse

Worse Curse

Tier: 10
Max Points: 3

Passive Skill

Applying a Dark Magic Status Effect grants you stacking Spell and Ability Damage.

Max Stacks: 3
Stack Duration: same as Dark Magic Status Effect

Bog Down

Bog Down

Tier: 10
Max Points: 1

Passive Skill

Dealing Poison Damage has a chance to create a Water Nova, Soaking all nearby enemies.

Chance: 10%

Soaked enemies take +50% Lighting and Frost Damage, but -50% Fire Damage for 10s.
Amped Up

Amped Up

Tier: 10
Max Points: 3

Passive Skill

Applying a Lightning Status Effect grants you stacking Movement Speed and Ward Regeneration.

Max Stacks: 3
Stack Duration
: same as Lighting Status Effect

Frost Bite

Frost Bite

Tier: 15
Max Points: 3

Passive Skill

Applying a Frost Status Effect grants you stacking Melee Damage and Crit Chance.

Max Stacks: 3
Stack Duration
: same as Frost Status Effect

Burnt Offering

Burnt Offering

Tier: 15
Max Points: 3

Passive Skill

Applying a Fire Status Effect grants you stacking Gun Damage and Spell Cooldown Rate.

Max Stacks: 3
Stack Duration
: same as Fire Status Effect

Toxicity

Toxicity

Tier: 20
Max Points: 3

Passive Skill

Applying a Poison Status Effect grants you stacking Crit Damage, Companion Damage, and Skill Cooldown Rate.

Max Stacks: 3
Stack Duration
: same as Poison Status Effect

Restore the Veil

Restore the Veil

Tier: 20
Max Points: 1

Passive Skill

Increases your Maximum Ward, but decreases Maximum Health.

Additionally, Dark Magic's Life Leech now restores Ward instead of Health.

Max-Ward: +30%
Max-Health: -30%

Spirit Swarm

Spirit Swarm

Tier: 25
Max Points: 1

Passive Skill

Applying a Status Effect has a chance to spawn a Spirit Swarm Companion that seeks out nearby enemies dealing elemental Damage over time based on the applied Status Effect.

Applying a new Status Effect extends the Spirit Swarm's Duration. Higher Damage Status Effects replace the Spirit Swarm's Damage Type.

Pinging a new enemy redirects the Spirit Swarm.

Duration: 10s
Extra Duration: +1.5s
Damage: same as applied Status Effect