Vex
Updated: Oct 07, 2025
Channeling

Vex Skill
Channeling

  • Game
    Borderlands 4
  • Class
    Vex
    Vex
  • Skill Tree
    Vexcalation
  • Skill Type
    Passive Skill
  • Skill Tier
    10
  • Max Points
    5
    5 ➜ 10
  • Armor Boost

ChannelingSkill Info

Channeling

Channeling

Tier: 10
Max Points: 5

Vex gains increased Action Skill Duration and Attunement Duration.

Skill descriptions were adjusted to reflect their real effect.
Passive Skill

Channeling - Advanced Details

ChannelingBoosting Class Mods

No Class Mod adds points to Channeling.

Vex's other Passive Skills

Volatile Essence

Volatile Essence

Tier: 0
Max Points: 5

Passive Skill

Vex gains increased Splash Damage.
Double this effect when an Action Skill is active.

Cold Iron

Cold Iron

Tier: 0
Max Points: 5

Passive Skill

Vex gains increased Gun Damage.

Minion(s) gain additional Gun Damage.

Idle Hands

Idle Hands

Tier: 0
Max Points: 3

Passive Skill

Vex and her Minions gain Reload Speed based on the fullness of her Health.

Fell Inscriptions

Fell Inscriptions

Tier: 0
Max Points: 5

Passive Skill

Vex and her Minions gain increased Melee Damage, and Maximum Health Capacity.

Blood is Magic

Blood is Magic

Tier: 0
Max Points: 5

Passive Skill

Vex deals increased Action Skill Damage the higher her Health.

Hasty Fiends

Hasty Fiends

Tier: 0
Max Points: 3

Passive Skill

Vex and her Minions gain increased Movement Speed and Damage Reduction.

Enchantment

Enchantment

Tier: 0
Max Points: 5

Passive Skill

Vex gains bonus Kinetic Damage with weapons while her Action Skill is active.

Bloodletter

Bloodletter

Tier: 5
Max Points: 5

Passive Skill

Gun and Skill Critical Hits have a chance to apply Bleed, causing Kinetic Status Effect Damage over time for a Duration.
Bleed is based on Gun Damage and is affected by Status Effect Chance and is considered a Status Effect.

Bleed Chance: 50%
Bleed Duration: 4s
Max Stacks: 20

Fiendish Invigoration

Fiendish Invigoration

Tier: 5
Max Points: 5

Passive Skill

When Vex uses a Repkit, she and her Minions gain increased Movement Speed and Fire Rate for a Duration.

Duration: 10s

Portents of Suffering

Portents of Suffering

Tier: 5
Max Points: 5

Passive Skill

Vex and her Minions gain increased Status Effect Damage.

Cursed Blade

Cursed Blade

Tier: 5
Max Points: 5

Passive Skill

Vex's Melee Attacks apply Curse to hit enemies, making them take Kinetic Status Effect Damage any time they take Gun Damage.

Duration: 10s

Yowl and Bay

Yowl and Bay

Tier: 5
Max Points: 5

Passive Skill

Vex’s Minions gain increased Maximum Health Capacity.
Vex gains increased Gun Damage for a Duration after Commanding Trouble.

Gun Damage Duration: 8s

Target Prescience

Target Prescience

Tier: 10
Max Points: 5

Passive Skill

Vex's Gun Damage gains Critical Hit Chance against any part of enemies.

Grave Power

Grave Power

Tier: 10
Max Points: 3

Passive Skill

Vex's Kill Skills gain increased Max Stacks.

Material Components

Material Components

Tier: 10
Max Points: 5

Passive Skill

Vex gains increased Kinetic Damage and Kinetic Status Effect Damage.

Channeling

Channeling

Tier: 10
Max Points: 5

Passive Skill

Vex gains increased Action Skill Duration and Attunement Duration.

Extra Cursed

Extra Cursed

Tier: 10
Max Points: 1

Passive Skill

Curse Damage now triggers on Minion Melee Damage and deals increased Damage when its triggered by a Critical Hit.

Blood Sacrifice

Blood Sacrifice

Tier: 10
Max Points: 1

Passive Skill

Kill Skills are triggered whenever Vex's Minion(s) die.

Overheal

Overheal

Tier: 10
Max Points: 3

Passive Skill

While Vex has Overshield, she and her Minions gain Health Regeneration.

Mourning

Mourning

Tier: 10
Max Points: 5

Passive Skill

Vex’s Kill Skills gain increased Effectiveness.

Claw and Bang

Claw and Bang

Tier: 10
Max Points: 5

Passive Skill

Vex and her Minions gain increased Melee Damage and Ordnance Damage.

Vorpal Fiends

Vorpal Fiends

Tier: 10
Max Points: 5

Passive Skill

Vex and her Minions gain Critical Hit Damage.

Drink Full

Drink Full

Tier: 15
Max Points: 5

Passive Skill

Whenever Vex deals Gun Damage, gain a Stack of Drink Full, increasing Fire Rate.
Stacks of Drink Full are lost if a new Stack has not been gained for a Duration.

Max Stacks: 50
Duration: 5s

Conjunction

Conjunction

Tier: 15
Max Points: 5

Passive Skill

Vex gains increased Gun Damage the more Full her Shield and gains Damage Reduction the less Full her Health.

Keen Mind

Keen Mind

Tier: 15
Max Points: 5

Passive Skill

Vex's Skill Damage gains Critical Hit Chance against any part of enemies.

Ars Arcana

Ars Arcana

Tier: 15
Max Points: 5

Passive Skill

Vex gains increased Skill Damage.

Prismatic Ichor

Prismatic Ichor

Tier: 15
Max Points: 5

Passive Skill

When Vex or her Minions apply a Status Effect, apply another random Elemental Status Effect.

Cooldown: 2s

Recurrence

Recurrence

Tier: 15
Max Points: 5

Passive Skill

Whenever Vex deals Gun Damage or Melee Damage, gain a Stack of Recurrence which increases her and her Minions' Gun Damage and Melee Damage.
Stacks of Recurrence are lost if a new Stack has not been gained for a Duration.

Max Stacks: 50
Duration: 5s

Prismatic Weaponry

Prismatic Weaponry

Tier: 15
Max Points: 5

Passive Skill

Vex and her Specters deal Bonus Damage with Gun Critical Hits.
Bonus Damage is a random Elemental Type that changes on Reload, and is increased for each active Attunement.

Bonus Damage Multiplier: 50% per active Attunement

Obedient Fiends

Obedient Fiends

Tier: 15
Max Points: 5

Passive Skill

Vex gains increased Minion Damage.
Minion Skills and Command Skills gain further increased Damage.

Blast Rites

Blast Rites

Tier: 15
Max Points: 5

Passive Skill

On Ordnance Activation, Vex gains Overshield and increased Fire Rate for a Duration.

Fire Rate Duration: 8s

Elemental Essence

Elemental Essence

Tier: 15
Max Points: 5

Passive Skill

Vex gains increased Elemental Damage.
Double this effect when an Action Skill is Active.

Keen Fiends

Keen Fiends

Tier: 15
Max Points: 5

Passive Skill

Minion Damage gains Critical Hit Chance against any part of enemies.

Full Moon

Full Moon

Tier: 20
Max Points: 5

Passive Skill

Vex gains Action Skill Cooldown Rate and Ordnance Cooldown Rate based on the fullness of her Shield.

Dreadlight

Dreadlight

Tier: 20
Max Points: 5

Passive Skill

When Vex deals Gun Damage, there is a chance to spawn a Radioactive Hazard, dealing Radiation Damage over time.

Radioactive Hazard Chance: 5%
Hazard Duration: 8s

Restorative Tonic

Restorative Tonic

Tier: 20
Max Points: 3

Passive Skill

When Vex uses a Repkit, she gains Shield Regeneration for a Duration.

Duration: 4s

Phase Pocket

Phase Pocket

Tier: 20
Max Points: 3

Passive Skill

Vex gains increased Magazine Size and Gun Switch Speed.
Double this effect when an Action Skill is active.

Mortal Terror

Mortal Terror

Tier: 20
Max Points: 5

Passive Skill

Chance to trigger Kill Skills when Critically Hitting enemies.

A Deeper Grave

A Deeper Grave

Tier: 20
Max Points: 3

Passive Skill

Vex's Kill Skills gain increased Duration.

Blood Shot

Blood Shot

Tier: 20
Max Points: 5

Passive Skill

When Vex uses a Repair Kit, her next Gun Shot will become a Blood Shot, converting damage dealt into Kinetic Damage and dealing Bonus Damage based on her current Health.

Essence Leech

Essence Leech

Tier: 20
Max Points: 5

Passive Skill

Vex gains Lifesteal.
Double this effect when an Action Skill is active.

Shot to Go!

Shot to Go!

Tier: 20
Max Points: 3

Passive Skill

When Vex swaps her current Gun, her new Gun has its Ammo partially restored.

Keen Suffering

Keen Suffering

Tier: 20
Max Points: 5

Passive Skill

Status Effect Damage gains a chance to Critically Hit.

Reverburnations

Reverburnations

Tier: 20
Max Points: 5

Passive Skill

Melee Damage dealt by Vex or her Minions have a chance to deal Incendiary Melee Damage.

Incendiary Melee Damage Chance: 50%

Ghasterbait

Ghasterbait

Tier: 20
Max Points: 3

Passive Skill

Whenever Vex Dodges, she creates a Specter nearby and becomes Invisible for a duration, or her next Gun Shot.

Invisibility Duration: 8s

Spirit Bomb

Spirit Bomb

Tier: 20
Max Points: 3

Passive Skill

Reapers gain Maximum Health Capacity and will release a Spirit Bomb Remnant when they die, dealing Damage of their Elemental Type to nearby enemies.

Death Follows Closer

Death Follows Closer

Tier: 20
Max Points: 3

Passive Skill

Whenever Vex takes Damage while at Low Health, Spawn a Reaper nearby.

Ancient Rites

Ancient Rites

Tier: 20
Max Points: 5

Passive Skill

Vex gains a stack of Ancient Rites for each of her active Minions every second, increasing Minion Damage.
Stacks are lost after a duration with no active Minion for a Duration.

Duration: 8s
Max Stacks: 40

Corporeal

Corporeal

Tier: 20
Max Points: 3

Passive Skill

Vex and get Minions gain increased Maximum Overshield Capacity and Overshield Duration.
While Vex has Overshield, she and her Minion(s) gain increased Damage Dealt.

Blasted Fiends

Blasted Fiends

Tier: 20
Max Points: 5

Passive Skill

Vex gains increased Ordnance Damage.
A percentage of Vex’s Ordnance Damage increases Minion Damage.

Infernal Sum

Infernal Sum

Tier: 20
Max Points: 5

Passive Skill

Vex and her Minions deals increased Critical Hit Damage to enemies below 66.6% HP.

Reawakening

Reawakening

Tier: 20
Max Points: 5

Passive Skill

Whenever Vex or her Minions Critically Hit, there is a chance to restore Action Skill Cooldown.

Action Skill Cooldown Restored: 4s
Cooldown: 2s

Infusion

Infusion

Tier: 20
Max Points: 5

Passive Skill

When Vex uses a Repkit, Vex and her Minions gain Bonus Damage with Weapons and Melee Damage for a Duration.
Bonus Damage Elemental Type is based on Vex's currently equipped Weapon.

Duration: 15s

Deadwire

Deadwire

Tier: 20
Max Points: 5

Passive Skill

When Vex deals Gun Damage, there is a Chance to spawn a Spark Remnant that will seek out a nearby enemy and explode, dealing Shock Minion Damage to nearby enemies.

Chance: 10%
Cooldown: 2s

Havoc

Havoc

Tier: 25
Max Points: 5

Passive Skill

Vex gains increased Radiation Damage and Radiation Status Effect Damage.

Strike Me Down

Strike Me Down

Tier: 25
Max Points: 1

Passive Skill

Whenever Vex would enter Fight For Your Life, she immediately gets a Second Wind, becomes Invisible for a Duration, and causes a Phase Explosion.
Phase Explosion Damage: 7,647
Invisibility Duration: 4s
Cooldown: 120s

Blood Is Power

Blood Is Power

Tier: 25
Max Points: 3

Passive Skill

Vex gains Bonus Kinetic Damage with Guns based on Lifesteal when her Health is Full.

Necrosis

Necrosis

Tier: 25
Max Points: 5

Passive Skill

Vex gains increased Corrosive Damage and Corrosive Status Effect Damage.

Pincushion

Pincushion

Tier: 25
Max Points: 1

Passive Skill

Haruspex now throws 5 Phase Daggers from both hands in a fan pattern.
Killing an enemy now only refunds 33% of Phase Dagger's Cooldown.

Burnt Offering

Burnt Offering

Tier: 25
Max Points: 5

Passive Skill

Vex gains increased Incendiary Damage and Incendiary Status Effect Damage.

Diener

Diener

Tier: 25
Max Points: 1

Passive Skill

Dead Ringer gains an additional Charge.

Shiver

Shiver

Tier: 25
Max Points: 5

Passive Skill

Vex gains increased Cryo damage and Cryo Status Effect Damage

Tail Whip

Tail Whip

Tier: 25
Max Points: 1

Passive Skill

Trouble gains the ability to Tail Whip, dealing Damage in an area over 2 hits.

Damage: 2,900 per Hit
Cooldown: 15s

Stormblessed

Stormblessed

Tier: 25
Max Points: 5

Passive Skill

Vex gains increased Shock Damage and Shock Status Effect Damage.

ChannelingAlternative passive skills

Drink Full

Drink Full

Tier: 15
Max Points: 5

Passive Skill

Whenever Vex deals Gun Damage, gain a Stack of Drink Full, increasing Fire Rate.
Stacks of Drink Full are lost if a new Stack has not been gained for a Duration.

Max Stacks: 50
Duration: 5s

Volatile Essence

Volatile Essence

Tier: 0
Max Points: 5

Passive Skill

Vex gains increased Splash Damage.
Double this effect when an Action Skill is active.

Conjunction

Conjunction

Tier: 15
Max Points: 5

Passive Skill

Vex gains increased Gun Damage the more Full her Shield and gains Damage Reduction the less Full her Health.

Keen Mind

Keen Mind

Tier: 15
Max Points: 5

Passive Skill

Vex's Skill Damage gains Critical Hit Chance against any part of enemies.

Ars Arcana

Ars Arcana

Tier: 15
Max Points: 5

Passive Skill

Vex gains increased Skill Damage.

Dreadlight

Dreadlight

Tier: 20
Max Points: 5

Passive Skill

When Vex deals Gun Damage, there is a chance to spawn a Radioactive Hazard, dealing Radiation Damage over time.

Radioactive Hazard Chance: 5%
Hazard Duration: 8s

Phase Pocket

Phase Pocket

Tier: 20
Max Points: 3

Passive Skill

Vex gains increased Magazine Size and Gun Switch Speed.
Double this effect when an Action Skill is active.

A Deeper Grave

A Deeper Grave

Tier: 20
Max Points: 3

Passive Skill

Vex's Kill Skills gain increased Duration.

Fiendish Invigoration

Fiendish Invigoration

Tier: 5
Max Points: 5

Passive Skill

When Vex uses a Repkit, she and her Minions gain increased Movement Speed and Fire Rate for a Duration.

Duration: 10s

Restorative Tonic

Restorative Tonic

Tier: 20
Max Points: 3

Passive Skill

When Vex uses a Repkit, she gains Shield Regeneration for a Duration.

Duration: 4s

Mortal Terror

Mortal Terror

Tier: 20
Max Points: 5

Passive Skill

Chance to trigger Kill Skills when Critically Hitting enemies.

Blood Shot

Blood Shot

Tier: 20
Max Points: 5

Passive Skill

When Vex uses a Repair Kit, her next Gun Shot will become a Blood Shot, converting damage dealt into Kinetic Damage and dealing Bonus Damage based on her current Health.

Full Moon

Full Moon

Tier: 20
Max Points: 5

Passive Skill

Vex gains Action Skill Cooldown Rate and Ordnance Cooldown Rate based on the fullness of her Shield.

Essence Leech

Essence Leech

Tier: 20
Max Points: 5

Passive Skill

Vex gains Lifesteal.
Double this effect when an Action Skill is active.

Bloodletter

Bloodletter

Tier: 5
Max Points: 5

Passive Skill

Gun and Skill Critical Hits have a chance to apply Bleed, causing Kinetic Status Effect Damage over time for a Duration.
Bleed is based on Gun Damage and is affected by Status Effect Chance and is considered a Status Effect.

Bleed Chance: 50%
Bleed Duration: 4s
Max Stacks: 20

Havoc

Havoc

Tier: 25
Max Points: 5

Passive Skill

Vex gains increased Radiation Damage and Radiation Status Effect Damage.

Strike Me Down

Strike Me Down

Tier: 25
Max Points: 1

Passive Skill

Whenever Vex would enter Fight For Your Life, she immediately gets a Second Wind, becomes Invisible for a Duration, and causes a Phase Explosion.
Phase Explosion Damage: 7,647
Invisibility Duration: 4s
Cooldown: 120s

Blood Is Power

Blood Is Power

Tier: 25
Max Points: 3

Passive Skill

Vex gains Bonus Kinetic Damage with Guns based on Lifesteal when her Health is Full.

Channeling

Channeling

Tier: 10
Max Points: 5

Passive Skill

Vex gains increased Action Skill Duration and Attunement Duration.

Material Components

Material Components

Tier: 10
Max Points: 5

Passive Skill

Vex gains increased Kinetic Damage and Kinetic Status Effect Damage.

Grave Power

Grave Power

Tier: 10
Max Points: 3

Passive Skill

Vex's Kill Skills gain increased Max Stacks.

Target Prescience

Target Prescience

Tier: 10
Max Points: 5

Passive Skill

Vex's Gun Damage gains Critical Hit Chance against any part of enemies.