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Vex SkillBlink Strike
- GameBorderlands 4
- Class
Vex - Skill TreeHere Comes Trouble
- Skill TypeAugment
- Skill Tier5
- Max Points1
- Armor Boost
Blink StrikeSkill Info
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Blink Strike
Command Skill: Press and hold Action Skill to Command Trouble to Blink Strike target enemy, dealing Damage.
Blink Strike always Critical Strikes enemies below 50% HP.
Damage: 7,344
Cooldown: 25s
Blink StrikeBoosting Class Mods
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Geistwave
Augment
Instead of causing a Phase Explosion, Vex launches a Geistwave, dealing Ordnance Damage to enemies it passes through.
Each affected enemy takes increased Damage for a Duration.
Damage: 6,692
Enemy Damage Taken: 30%
Enemy Damage Taken Duration: 15s
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Coven
Augment
Spawning a Reaper grants Vex and her Minions Health Regeneration for a Duration.
Spawning a Specter grant Vex and her Minions Critical Hit Chance for a Duration.
Both effects can stack.
Health Regeneration: 10%
Critical Hit Chance: 10%
Duration: 20s
Max Stacks: 3
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Ghast Blaster
Augment
Minion Skill.
Specters gain the ability to use Ghast Blast, dealing Gun Damage to all nearby enemies on impact Specters will use Ghast Blast on spawn, and after they Reload.
Damage: 4,863
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Violent Outburst
Augment
Command Skill. Press and hold Action Skill to Command Trouble to explode himself, dealing Ordnance Damage to all nearby enemies and restoring Health to Vex.
While Phase Phamiliar is active, sacrifice 33% of his Maximum Health Capacity instead.
Damage 8,923
Max-Health Restored: 75%
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Blink Strike
Augment
Command Skill: Press and hold Action Skill to Command Trouble to Blink Strike target enemy, dealing Damage.
Blink Strike always Critical Strikes enemies below 50% HP.
Damage: 7,344
Cooldown: 25s
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Iron Maiden
Augment
Phase Explosion and Eldritch Blast restore Shield for each enemy hit and deal increased Damage based on Vex's current Shield.
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Witchy Trigger Finger
Augment
Dealing Damage with Eldritch Blast or Phase Explosion will Reload Vex's current Gun and grant a stack of Witchy Trigger Finger, increasing Gun Damage for a Duration.
Stacks of Witchy Trigger Finger persist even after Incarnate ends.
Gun Damage: +15% per Stack
Max Stacks: 3
Stack Duration: 15
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Banshee's Wail
Augment
Minion Skill. Reapers can now use Banshee's Wail periodically, dealing Damage to nearby enemies and granting Overshield to nearby Allies.
Damage increases apply to Overshield granted to Allies.
Damaged enemies deal reduced Damage for a Duration.
Damage: 52
Overshield: 46
Enemy Damage Dealt: -50%
Duration: 10s
Cooldown: 20s
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Hellish Harvest
Augment
Minion Skill. Reapers gain the ability to use Hellish Harvest, dealing Melee Damage 3 times in a large area around themselves and regenerate Health for each enemy hit.
Reapers will use Hellish Harvest on spawn, and every third time they Melee Attack.
Damage: 32 per hit
Health Regeneration: 15% Max-Health per hit
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Hexus Nexus
Augment
Trouble now Taunts enemies, making them more likely to target him.
Command Skill: Press and Hold Action Skill to command Trouble to charge target enemy, dealing Melee Damage in an area on impact and creating a Singularity for a Duration.
Damage: 7,138
Cooldown: 45s
Singularity Duration: 10s
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Vorpal Fang
Augment
Trouble gains a chance to Critically Hit with all attacks.
Command Skill. Press and Hold Action Skill to Command Trouble to summon Phase Daggers overhead that fire at nearby enemies, dealing Melee Damage on impact.
Trouble Critical Hit Chance: +10%
Phase Dagger Damage: 1,901
Phase Dagger Max Stack: 5
Phase Dagger Duration: 15s
Cooldown: 35s
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Beast Mode
Augment
Command Skill:
Press and hold Action Skill to Command Trouble to enter Beast Mode, becoming Immune to Damage and gaining increased Minion Attack Speed and Movement Speed for a Duration.
Kill Skil: Extend Beast Mode's Duration.
Trouble Attack Speed Multiplier: +30%
Trouble Movement Speed Multiplier. +30%
Cooldown: 25s
Duration: 10s
Blink StrikeAlternative passive skills
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Hexus Nexus
Augment
Trouble now Taunts enemies, making them more likely to target him.
Command Skill: Press and Hold Action Skill to command Trouble to charge target enemy, dealing Melee Damage in an area on impact and creating a Singularity for a Duration.
Damage: 7,138
Cooldown: 45s
Singularity Duration: 10s
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Vorpal Fang
Augment
Trouble gains a chance to Critically Hit with all attacks.
Command Skill. Press and Hold Action Skill to Command Trouble to summon Phase Daggers overhead that fire at nearby enemies, dealing Melee Damage on impact.
Trouble Critical Hit Chance: +10%
Phase Dagger Damage: 1,901
Phase Dagger Max Stack: 5
Phase Dagger Duration: 15s
Cooldown: 35s
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Beast Mode
Augment
Command Skill:
Press and hold Action Skill to Command Trouble to enter Beast Mode, becoming Immune to Damage and gaining increased Minion Attack Speed and Movement Speed for a Duration.
Kill Skil: Extend Beast Mode's Duration.
Trouble Attack Speed Multiplier: +30%
Trouble Movement Speed Multiplier. +30%
Cooldown: 25s
Duration: 10s
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Violent Outburst
Augment
Command Skill. Press and hold Action Skill to Command Trouble to explode himself, dealing Ordnance Damage to all nearby enemies and restoring Health to Vex.
While Phase Phamiliar is active, sacrifice 33% of his Maximum Health Capacity instead.
Damage 8,923
Max-Health Restored: 75%