Harlowe
Updated: Oct 02, 2025
Zero-Point

Harlowe Skill
Zero-Point

  • Game
    Borderlands 4
  • Class
    Harlowe
    Harlowe
  • Skill Tree
    Seize the Day
  • Skill Type
    Action Skill
  • Skill Tier
    0
  • Max Points
    1
    1 ➜ 1
  • Armor Boost

Zero-PointSkill Info

Zero-Point

Zero-Point

Tier: 0
Max Points: 1

Press Action Skill to use Harlowe's HALO Accelerator to place an enemy in Stasis for a duration. Enemies immune to Stasis take Damage instead.

Pressing Action Skill again causes the enemy in Stasis to be slammed into the ground in the direction Harlowe is facing, and creates a small explosion.

Retriggering Stasis has a Cooldown.

Slam Damage: 6,719
Immune Damage: 10,708
Duration: 10s
Cooldown: 35s
Retrigger Cooldown: 1.5s

Skill descriptions were adjusted to reflect their real effect.
Action Skill

Zero-Point - Advanced Details

Zero-PointBoosting Class Mods

No Class Mod adds points to Zero-Point.

Harlowe's other Action Skills

Flux Generator

Flux Generator

Tier: 0
Max Points: 1

Action Skill

Harlowe throws her Flux Generator in front of her, which projects an Energy Field, dealing Cryo Damage over time and Entangling enemies. Allies inside the Energy Field gain Overshield.

Press Action Skill to pick up your Flux Generator and toss it again.

Damage/s: 1,115
Duration: 22s
Cooldown: 55s

Zero-Point

Zero-Point

Tier: 0
Max Points: 1

Action Skill

Press Action Skill to use Harlowe's HALO Accelerator to place an enemy in Stasis for a duration. Enemies immune to Stasis take Damage instead.

Pressing Action Skill again causes the enemy in Stasis to be slammed into the ground in the direction Harlowe is facing, and creates a small explosion.

Retriggering Stasis has a Cooldown.

Slam Damage: 6,719
Immune Damage: 10,708
Duration: 10s
Cooldown: 35s
Retrigger Cooldown: 1.5s

CHROMA Accelerator

CHROMA Accelerator

Tier: 0
Max Points: 1

Action Skill

Fire an Unstable Energy Pocket from Harlowe's CHROMA Accelerator.
The Unstable Energy Pocket passes through enemies and deals Cryo Damage to all enemies it passes near.
Pressing Action Skill causes the Unstable Energy Pocket to explode and deal heavy Radiation Damage in a large area.

Passby Damage: 3,569
Detonation Damage: 8,923
Cooldown: 38s

Zero-PointAlternative passive skills

Zero-Point

Zero-Point

Tier: 0
Max Points: 1

Action Skill

Press Action Skill to use Harlowe's HALO Accelerator to place an enemy in Stasis for a duration. Enemies immune to Stasis take Damage instead.

Pressing Action Skill again causes the enemy in Stasis to be slammed into the ground in the direction Harlowe is facing, and creates a small explosion.

Retriggering Stasis has a Cooldown.

Slam Damage: 6,719
Immune Damage: 10,708
Duration: 10s
Cooldown: 35s
Retrigger Cooldown: 1.5s