Borderlands 4Skill Tree Calculator

  • C4SH

    The Rogue

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  • Unused Skill Points
    40
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Charge Skill. C4SH rolls his Bone Dice to spawn a Bone Totem based on the resulting roll that fights with him for a duration. Whenever C4SH rolls Doubles, spawn a Badass version of the Bone Totem with increased stats. During Windfall die rolls always result in a unique roll.

Tainted Draining Totem: Whenever C4SH rolls a Dice that isn't a unique roll, spawn a Tainted Draining Totem that deals Kinetic Lifesteal Damage.
Mortar Totem: Whenever C4SH rolls 4's, spawn a Mortar Totem that lobs projectiles that deal Fire Ordnance Damage in a large radius.
Angry Totem: Whenever C4SH rolls 10's, spawn an Angry Totem that grants C4SH increased Gun Damage over time.
Additional Totems available via Augments.

Cleromancy

C4SH's Bone Totems gain increased Duration. Protector Totem: Roll 7's to spawn a Protector Totem that grants C4SH and his allies Overshield when it spawns. C4SH's Protector Totem grants him and his allies increased Fire Rate and Reload Speed based on how much Shields they have.

Heavenly Sevens

Charge Skill. C4SH draws a Card in each hand. Pressing Fire/Aim throws a Card to targets under his crosshairs. Each Card has a Random Effect and behaves differently based on which one was drawn. While Windfall is active, Cards have greatly increased effects. Sleight of Hand gains additional Action Skill Duration based on additional Charges, and each unused Charge restores a portion of Sleight of Hand Cooldown.

Fireball: Card creates a Fire Nova when it detonates. Windfall creates a Rupture, constantly spewing Fire Mortars.
Magic Missile: Card splits as it travels, homing to enemies and dealing Kinetic Damage. Windfall causes the card to double the amount it splits.
Additional Cards available via Augments.

Slight of Hand

Cleromancy gains an Additional Charge. Lightning Rod Totem: Roll 5's to spawn a Lightning Rod Totem that occasionally calls down a Lightning Bolt that causes it to Chain Lightning to all nearby enemies. Whenever C4SH inflicts a Status Effect on an enemy, Lightning Bolts spawn faster.

Five is Alive

C4SH puts away his Guns and equips his Dual Revolvers. While equipped, he automatically fires these weapons, dealing Kinetic Gun Damage to enemies under his crosshairs. While Windfall is active, his Dual Revolvers gain Ricochet Chance.

Holding Action Skill causes Cross-Fire to end early and refund a portion of the Action Skill Cooldown.
Press and hold Fire during Cross-Fire to activate Burst Fire, increasing C4SH's Fire Rate and causing Cross-Fire's Duration to drain more quickly.
Press and hold Aim during Cross-Fire to toggle Lock-On onto target enemy.
Press Melee during Cross-Fire to perform a Melee Attack that knocks C4SH and his target back.

Cross-Fire

C4SH gains increased Windfall Duration for every Totem. Arcane Totem: Roll 3's to create an Arcane Totem that grants increased Action Skill Damage to all nearby allies. When this Totem spawns, C4SH immediately gains a Cleromancy Charge.

Three's Company

C4SH's Totems deal Bonus Damage of his Gun's Current Element. Effigy Totem: Roll 11's to spawn an Effigy Totem that spawns waves of Eldritch Bullets that deal Kinetic Gun Damage. Any time a Status Effect is applied to an enemy, the Effigy Totem fires additional waves of Eldritch Bullets for a brief duration.

Commotion's Eleven

If C4SH would enter Fight For Your Life while he has an active Bone Totem, instead gain a Free Second Wind, a Free Cleromancy Charge, and destroy a Bone Totem. This skill has a cooldown. Tough Totem: Whenever C4SH rolls 9's spawn a Tough Totem that causes his Guns and Ordnance to also deal Bonus Incendiary Melee Damage for every enemy killed. Whenever C4SH kills an enemy, Restore Duration to all other active Totems.

Mighty Nine

Whenever C4SH Freezes an enemy, all of his Totems' Duration Freezes for a brief duration. Tainted Frozen Totem: Roll 8's to spawn a Tainted Frozen Totem that deals Cryo Melee Damage constantly in an area around its target with high Cryo Efficiency. Freezing an enemy empowers all Frozen Totems for a duration, granting them Bonus Damage based on C4SH's equipped Max Shield Capacity.

Eights of Hel

C4SH's minimum Fortune Stack Count is based on how many active Totems he has. Chaos Totem: Roll 12's to spawn a Chaos Totem that draws and throws Cards from C4SH's Deck. Whenever C4SH rolls his dice, the next Card thrown can be any Card.

Dirty Dozen

Whenever an enemy with a Tainted Bone Totem attached to it dies, that Bone Totem splits into two Mini Bone Totems. C4SH may only have a single set of Mini Bone Totems active at a time. Tainted Flame Totem: Roll 6's to spawn a Tainted Flame Totem that follows enemies and periodically Explodes, dealing Incendiary Ordnance Damage to nearby enemies. The higher C4SH's Fire Rate, the more often it Explodes.

Easy Sixes

Whenever C4SH damages an enemy with an Action Skill, gain increased Action Skill Cooldown Rate. Adds a Piercing Bolt Card to C4SH's Deck that zigzags forward. Windfall: Card Shocks all nearby enemies whenever it hits an enemy.

Thunder the Table

Whenever C4SH triggers Windfall while his Action Skill is cooling down, automatically Recharge it. Adds an Acid Spray Card that spreads out in a fan in front of him and explodes shortly after impact. Windfall: While Windfall is active, throw additional Acid Spray Cards and each Card creates a Corrosive Nova on impact.

Cowboy

Sleight of Hand gains additional Charges. Add a Black Hole Card that Pulls enemies along with it as it travels and deals Radiation Damage. Windfall: The Black Hole Card creates a large Singularity on impact.

Big Pull

C4SH doubles all Windfall bonuses. Add a Freezing Shards Card to C4SH's Deck that automatically Freezes enemies on impact and deals Cryo Melee Damage. Windfall: Whenever the Freezing Shards impact anything, they shatter into Mini Shards that home in on nearby enemies that have a Chance to Freeze them on impact.

The Cooler

Fortune Skill: While Sleight of Hand is active, C4SH gains Damage Reduction. The more Fortune Stacks C4SH has, the greater the bonus. Add a Vampiric Touch Card to C4SH's Deck that deals Kinetic Lifesteal Damage, has a high Critical Hit Chance, and deals Ordnance Damage. Windfall: Vampiric Touch Cards automatically kill all non-Badass enemies and deal increased Damage otherwise.

Bet on Red

C4SH gains increased Chances to trigger Windfall. Add a Bone Shard Card to C4SH's Deck that deals Kinetic Damage. Whenever it hits an enemy, it creates Bone Splinters around the enemy that converge in on it, dealing Kinetic Damage and ricochets to another enemy. Enemies damaged by Bone Shards take increased Damage from all sources. Windfall: Bone Shards deals Max Damage and Ricochets an additional time.

Dead Man's Hand

Sleight of Hand gains additional Charges. Add a Color Spray Card to C4SH's Deck that gains a Random Element when thrown and causes C4SH's Guns to deal Bonus Elemental Damage of that Card's Damage Type for a duration. Windfall: C4SH's Color Spray Card deals an additional Random Element.

Sweeten the Pot

Whenever C4SH activates Windfall, he gains Sleight of Hand Charges equal to the number of Fortune Stacks he had. Adds a Ball of Fire and Lightning Card that bounces between enemies and deals alternating Shock and Fire Damage to enemies. Every time the Card bounces, it swaps its Element. Windfall: Whenever the Card bounces, it leaves behind an Elemental Hazard of whichever Element it's currently attuned to.

Furious Fingers

Press Fire during Cross-Fire to attempt Windfall and spend all Fortune Stacks to deal Bonus Incendiary Damage for the remainder of the Action Skill Duration. This effect stacks every time it's activated.

And Hell Followed With Him

C4SH gains increased Movement Speed while Cross-Fire is active. Dash Override: C4SH Shadowsteps, granting him increased Fire Rate and causing his shots to Ricochet for a Duration. While Windfall is active, Ricochets split into two bullets.

Midnight Showdown

Cross-Fire gains increased Fire Rate. C4SH's Dual Revolvers gain a Chance to shoot Kinetic Bone Shards that create Bone Splinters around the impacted enemy and converge around them, dealing Kinetic Damage. Enemies damaged by Bone Shards take increased Damage from all sources. Reload Override: Press Reload to make C4SH sacrifice a portion of his Health to gain increased Fire Rate and increased Kinetic Bone Shard Chance for a Duration. This effect stacks.

Show Your Marrow

After sliding during Cross-Fire, C4SH gains Damage Reduction and increased Movement Speed for a Duration and his Guns have a Chance to Arc Lightning to nearby enemies. If Windfall is active, gain increased Arc Lightning Chance.

Slick Thunder

While Windfall is active, occasionally fire a Free Grenade. Kill Skill. Killing an enemy grants Cross-Fire increased Action Skill Duration and Ordnance Damage. The Action Skill Duration Restore has diminishing returns.Pressing Action Skill causes C4SH to fire Rockets for a duration that deal Ordnance Splash Damage.

Desperado

Cross-Fire deals Increased Damage while Windfall is active. Press Ordnance to fire Splash Fire Ordnance Rockets at nearby enemies. If Windfall is active, double the amount of Rockets C4SH fires.

Reckoning

Cross-Fire's Dual Revolvers are replaced with Dual Shotguns. Windfall: Your Dual Shotguns gain increased Pellet Count.

Sawed-Off

Whenever C4SH kills an enemy during Cross-Fire, enemies have a Chance to drop Bone Dice that spawn a random Cleromancy Bone Totem. This Skill has a Cooldown and only two Bone Totems may be active at a time.

I Like Those Odds
Action Skill

C4SH gains Fortune stacks when he kills an enemy, and has a chance to enter Windfall every time he automatically reloads his gun after expending all ammo or uses an Action Skill.
Windfall consumes all stacks of Fortune for increased Skill Damage and Gun Damage, and upgrades his Action Skills while Windfall is active.
While Windfall is active, Fortune Skills act as if C4SH has max stacks of Fortune.

Trait
Windfall
Augment
Augment
Augment
Augment
0
Roll the Bones

C4SH gains increased Action Skill Cooldown Rate. The more Fortune Stacks he has, the greater the bonus.

Luck Be a Robot
0/0
Fortune Skill

C4SH gains increased Max Health. Whenever he spawns a Bone Totem, restore a portion of his Max Health. Excess Health is added as Overshield.

Sweet Roll
0/0

C4SH gains increased Skill Damage. C4SH gains further increased Skill Damage for every active Bone Totem.

Charm Bracelet
0/0

Fortune Stacks gain increased Windfall Chance. Fortune Skill. C4SH gains increased Elemental Effect Chance and Elemental Effect Damage. The more Fortune Stacks C4SH has, the greater the bonus.

O Fortuna
0/0
Fortune Skill

C4SH's Bone Totems gain increased Duration. Protector Totem: Roll 7's to spawn a Protector Totem that grants C4SH and his allies Overshield when it spawns. C4SH's Protector Totem grants him and his allies increased Fire Rate and Reload Speed based on how much Shields they have.

Heavenly Sevens
0/0

While Windfall is active, C4SH deals Bonus Fire Damage with his Guns and Action Skills.

Red Moon Rising
0/0
Windfall Skill

Cleromancy gains an Additional Charge. Lightning Rod Totem: Roll 5's to spawn a Lightning Rod Totem that occasionally calls down a Lightning Bolt that causes it to Chain Lightning to all nearby enemies. Whenever C4SH inflicts a Status Effect on an enemy, Lightning Bolts spawn faster.

Five is Alive
0/0

While Windfall is active, C4SH gains increased Action Skill Cooldown Rate and Action Skill Duration.

Ready to Roll
0/0
Windfall Skill

Windfall gains increased Duration.

Riding High
0/0

Whenever C4SH or one of his Bone Totems kill an enemy, restore Action Skill Duration with diminishing returns and Bone Totem Health.

Bonemeal Ticket
0/0
Kill Skill

C4SH gains an additional Augment Slot.

Devil's Tines
0/0

C4SH gains increased Movement Speed for every active Bone Totem. C4SH deals increased Skill Damage based on how quickly he's moving.

Before She Knows You're Dead
0/0

Whenever C4SH activates an Action Skill, enemies near him and his Bone Totems become Jinxed. Jinxed enemies take increased Damage from all sources and deal decreased Damage.\

Jinxed Enemy Damage Dealt: +20%
Jinxed Enemy Damage Taken: +30%
Jinxed Duration: 12 seconds

Luckless
0/0

C4SH gains a Chance to Critically Hit with Guns and Action Skills. Whenever C4SH Critically Hits an enemy with a Guns or Action Skill, he gains a Chance to enter Windfall.

Can't Stop Winning
0/0

C4SH gains increased Windfall Duration for every Totem. Arcane Totem: Roll 3's to create an Arcane Totem that grants increased Action Skill Damage to all nearby allies. When this Totem spawns, C4SH immediately gains a Cleromancy Charge.

Three's Company
0/0

While Windfall is active, C4SH gains Lifesteal. If his health is full, he gains Overshield Steal instead.

Turn of Fate
0/0
Windfall Skill

While Windfall is active, C4SH gains increase Fire Rate, Reload Speed, and Movement Speed.

High Stakes
0/0
Windfall Skill

C4SH deals increased Gun Damage and Skill Damage. The more full his Health and Overshield are, the greater the bonus.

Fortune's Favor
0/0

Whenever C4SH loses a Fortune Stack, the next shot from his Gun deals increased Damage.

Let It Ride
0/0

C4SH's Totems deal Bonus Damage of his Gun's Current Element. Effigy Totem: Roll 11's to spawn an Effigy Totem that spawns waves of Eldritch Bullets that deal Kinetic Gun Damage. Any time a Status Effect is applied to an enemy, the Effigy Totem fires additional waves of Eldritch Bullets for a brief duration.

Commotion's Eleven
0/0

While Windfall is active, C4SH and his Companions deal Random Bonus Elemental Damage.

The Wilds
0/0
Windfall Skill

C4SH deals increased Gun Damage and his Companions deal increased Damage. The more Fortune Stacks C4SH has, the greater the bonus.

Potent Posse
0/0
Fortune Skill

If C4SH would enter Fight For Your Life while he has an active Bone Totem, instead gain a Free Second Wind, a Free Cleromancy Charge, and destroy a Bone Totem. This skill has a cooldown. Tough Totem: Whenever C4SH rolls 9's spawn a Tough Totem that causes his Guns and Ordnance to also deal Bonus Incendiary Melee Damage for every enemy killed. Whenever C4SH kills an enemy, Restore Duration to all other active Totems.

Mighty Nine
0/0

Whenever one of C4SH's Bone Totems die, it has a Chance to Respawn. The more Fortune Stacks he has, the greater the Chance.

Restless Remains
0/0
Fortune Skill

Whenever C4SH's Shield breaks, create a Fire Nova on him, his Bone Totems, and nearby allies.

Sorcerer
0/0

C4SH and his Companions gain increased Melee Damage. Whenever C4SH or one of his Companions deal Melee Damage to an enemy, he gains a Chance to Jinx that enemy.

Tooth and Nail
0/0

Whenever C4SH kills an enemy, create Healing Missiles centered on that enemy that home in and heal C4SH. Spawn additional Healing Missiles for every active Bone Totem.

Healing Missiles: 3
Cooldown: 4 seconds

Serendipity
0/0
Kill Skill

Whenever C4SH gains a Fortune Stack, he loses a portion of his Health and gains that much Overshield. Whenever C4SH loses Health, he deals increased Action Skill Damage. This effect stacks.

Health Converted: 10% of Current Health
Max Stacks: 25
Duration: 8 seconds

Sidekick's Revenge
0/0

Whenever C4SH Freezes an enemy, all of his Totems' Duration Freezes for a brief duration. Tainted Frozen Totem: Roll 8's to spawn a Tainted Frozen Totem that deals Cryo Melee Damage constantly in an area around its target with high Cryo Efficiency. Freezing an enemy empowers all Frozen Totems for a duration, granting them Bonus Damage based on C4SH's equipped Max Shield Capacity.

Eights of Hel
0/0

Whenever one of C4SH's allies enter Fight For Your Life or Bone Totems dies, he deals increased Gun Damage and Skill Damage.

Max Stacks: 5
Duration: 8 seconds

The Glorious Dead
0/0

Whenever C4SH deals Action Skill Damage to an enemy, that enemy becomes Jinxed. Jinxed enemies take increased Damage from all sources and deal decreased Damage. C4SH gains Lifesteal against Jinxed enemies.

Jinxed Enemy Damage Dealt: -30%
Jinxed Enemy Damage Taken: +20%
Jinxed Duration: 12 seconds

Accursed Bones
0/0

C4SH's minimum Fortune Stack Count is based on how many active Totems he has. Chaos Totem: Roll 12's to spawn a Chaos Totem that draws and throws Cards from C4SH's Deck. Whenever C4SH rolls his dice, the next Card thrown can be any Card.

Dirty Dozen
0/0

C4SH and his Companions deal increased Critical Hit Damage. This bonus is increased against Jinxed enemies.

Tormented
0/0

C4SH gains increased Action Skill Cooldown Rate for every enemy he has Jinxed.

Graveyard Shift
0/0

Whenever C4SH shoots an enemy with a Gun, fire a Bone Shard at all other Jinxed enemies. When Bone Shards damage an enemy, they create Bone Splinters around the them and converge around them, dealing Kinetic Damage. Enemies damaged by Bone Shards take increased Damage from all sources.

Damage Taken: +30%
Bone Splinters: 9
Bone Shard Duration: 12 seconds
Cooldown: 12 seconds

Snake Eyes
0/0

Whenever an enemy with a Tainted Bone Totem attached to it dies, that Bone Totem splits into two Mini Bone Totems. C4SH may only have a single set of Mini Bone Totems active at a time. Tainted Flame Totem: Roll 6's to spawn a Tainted Flame Totem that follows enemies and periodically Explodes, dealing Incendiary Ordnance Damage to nearby enemies. The higher C4SH's Fire Rate, the more often it Explodes.

Easy Sixes
0/0

Whenever C4SH activates an Action Skill, he and his Bone Totems automatically Critically Hit Jinxed enemies.

Duration: 8 seconds

Call
0/0
Reset Tree
0
Luck of the Draw

C4SH gains increased Reload Speed. Fortune Stacks gain increased Windfall Chance.

Fast Hands
0/0

C4SH gains increased Shield Capacity, Shield Recharge Rate, and improved Shield Recharge Delay. Whenever C4SH's Shield fully recharges, he gains a Stack of Fortune.

Insurance
0/0

C4SH gains increased Ordnance Damage. This bonus is doubled while Windfall is active.

Splash the Pot
0/0

C4SH gains increased Elemental Effect Chance. Whenever C4SH applies an Elemental Effect he gains a Stack of Fortune.

Alchemy
0/0

Whenever C4SH would gain a Fortune Stack, he gains a Chance to gain additional Stacks.

Extra Fortune Chance: 20%

Go For Broke
0/0

Whenever C4SH damages an enemy with an Action Skill, gain increased Action Skill Cooldown Rate. Adds a Piercing Bolt Card to C4SH's Deck that zigzags forward. Windfall: Card Shocks all nearby enemies whenever it hits an enemy.

Thunder the Table
0/0

C4SH gains a Chance to Critically Hit with Guns, Action Skills, and Ordnance. The more Fortune Stacks he has, the greater the Chance.

Sounds of Rain
0/0
Fortune Skill

Whenever C4SH triggers Windfall while his Action Skill is cooling down, automatically Recharge it. Adds an Acid Spray Card that spreads out in a fan in front of him and explodes shortly after impact. Windfall: While Windfall is active, throw additional Acid Spray Cards and each Card creates a Corrosive Nova on impact.

Cowboy
0/0

C4SH gains increased Elemental Damage. The more Fortune Stacks he has, the greater the bonus.

Trick-Taker
0/0
Fortune Skill

Whenever C4SH attempts to enter Windfall and fails, he gains a Stack of Fortune.

Late Scratch
0/0

C4SH gains an additional Augment Slot.

Devil's Tines
0/0

C4SH gains a Chance to deal Double Ordnance Damage. The more Fortune Stacks he has, the greater the Chance.

Double-Down
0/0
Fortune Skill

Throw a Grasping Tentacle Card that attaches to an area on impact. For a Duration, it constantly Slows and deals Kinetic Lifesteal Damage based on C4SH's Fortune Stacks.

Lifesteal Amount: 25% of Damage Dealt
Duration: 12 seconds
Cooldown: 32 seconds

Wretched Shadows
0/0
Melee Override

C4SH gains increased Gun Damage. The more Action Skill Cooldown he has, the greater the bonus.

High Roller
0/0

Sleight of Hand gains additional Charges. Add a Black Hole Card that Pulls enemies along with it as it travels and deals Radiation Damage. Windfall: The Black Hole Card creates a large Singularity on impact.

Big Pull
0/0

Whenever C4SH activates his Action Skill, restore a portion of his Health. Excess healing is added to his Shields and Overshield. The more Fortune Stacks C4SH has, the greater the bonus.

Take the Pot
0/0
Fortune Skill

Whenever C4SH readies an Action Skill, he gains increased Skill Damage, Fire Rate, and Reload Speed. The more Fortune Stacks C4SH has, the greater the bonus.

Duration: 12 seconds

Stack the Deck
0/0
Fortune Skill

C4SH gains increased Reload Speed. The lower his Gun's Mag Size, the greater the bonus.

Minimum Mag Size: 40

Legerdemain
0/0

Whenever C4SH deals Damage with an Action Skill, his Guns deal Bonus Elemental Damage of that type. The more Fortune Stacks C4SH has, the greater the bonus.

Duration: 12 seconds

Vigorish
0/0
Fortune Skill

Whenever C4SH gains a Stack of Fortune, restore his Action Skill Cooldown.

Dealer's Bluff
0/0

C4SH doubles all Windfall bonuses. Add a Freezing Shards Card to C4SH's Deck that automatically Freezes enemies on impact and deals Cryo Melee Damage. Windfall: Whenever the Freezing Shards impact anything, they shatter into Mini Shards that home in on nearby enemies that have a Chance to Freeze them on impact.

The Cooler
0/0

C4SH gains increased Gun Damage for every Stack of Fortune.

Ace in the Hole
0/0
Fortune Skill

Fortune Skill: While Sleight of Hand is active, C4SH gains Damage Reduction. The more Fortune Stacks C4SH has, the greater the bonus. Add a Vampiric Touch Card to C4SH's Deck that deals Kinetic Lifesteal Damage, has a high Critical Hit Chance, and deals Ordnance Damage. Windfall: Vampiric Touch Cards automatically kill all non-Badass enemies and deal increased Damage otherwise.

Bet on Red
0/0

C4SH gains increased Action Skill Cooldown Rate for every Stack of Fortune.

Around the Corner
0/0
Fortune Skill

Whenever C4SH enters Windfall, he only consumes half his Fortune Stacks.

House Edge
0/0

All Fortune Skills act as if C4SH has a minimum number of Fortune Stacks.

C4SH Game
0/0

C4SH gains increased Max Fortune Stacks. Fortune Stacks have Decreased Chances to enter Windfall.

Windfall Chance: -2% per Fortune Stack

No Limit
0/0

C4SH gains increased Chances to trigger Windfall. Add a Bone Shard Card to C4SH's Deck that deals Kinetic Damage. Whenever it hits an enemy, it creates Bone Splinters around the enemy that converge in on it, dealing Kinetic Damage and ricochets to another enemy. Enemies damaged by Bone Shards take increased Damage from all sources. Windfall: Bone Shards deals Max Damage and Ricochets an additional time.

Dead Man's Hand
0/0

C4SH gains increased Gun Damage and Skill Damage. The more full his Gun's Mag is and the more Fortune Stacks he has, the greater the Bonus.

Ante Up
0/0

C4SH gains increased Ordnance Damage. The more Fortune Stacks C4SH has, the greater the bonus.

Kill Button
0/0
Fortune Skill

Sleight of Hand gains additional Charges. Add a Color Spray Card to C4SH's Deck that gains a Random Element when thrown and causes C4SH's Guns to deal Bonus Elemental Damage of that Card's Damage Type for a duration. Windfall: C4SH's Color Spray Card deals an additional Random Element.

Sweeten the Pot
0/0

C4SH's Fortune Skills gain increased bonuses.

Payout
0/0

Whenever C4SH enters Windfall, spawn a free Grenade on nearby enemies equal to the Fortune Stacks he had.

Boom or Bust
0/0

C4SH gains increased Critical Hit Damage. Windfall Skill. While Windfall is active, C4SH gains a Chance to Critically Hit with Action Skills.

Tender Hearts
0/0
Windfall Skill

Sleight of Hand does not consume Charges for a few seconds after activating it if Windfall is active.

Card Sharp
0/0

Whenever C4SH gains a Stack of Fortune, the next time he damages an enemy with a Gun or Action Skill it automatically Critically Hits. This shot deals increased Critical Hit Damage.

Hot Streak
0/0

Whenever C4SH activates Windfall, he gains Sleight of Hand Charges equal to the number of Fortune Stacks he had. Adds a Ball of Fire and Lightning Card that bounces between enemies and deals alternating Shock and Fire Damage to enemies. Every time the Card bounces, it swaps its Element. Windfall: Whenever the Card bounces, it leaves behind an Elemental Hazard of whichever Element it's currently attuned to.

Furious Fingers
0/0
Reset Tree
0
Chaos Walking

C4SH gains increased Fire Rate with Guns and Action Skills.

Unleashed
0/0

C4SH gains increased Critical Hit Damage.

Your Huckleberry
0/0

C4SH gains Health Regeneration. The faster he's moving, the more Health Regeneration he gains.

The Determinator
0/0

Whenever C4SH gains a Fortune Stack, he restores his Action Skill Duration with diminishing returns.

Hard-Boiled
0/0
Fortune Skill

Press Fire during Cross-Fire to attempt Windfall and spend all Fortune Stacks to deal Bonus Incendiary Damage for the remainder of the Action Skill Duration. This effect stacks every time it's activated.

And Hell Followed With Him
0/0

C4SH gains increased Gun Damage.

Shootist
0/0

C4SH gains increased Movement Speed while Cross-Fire is active. Dash Override: C4SH Shadowsteps, granting him increased Fire Rate and causing his shots to Ricochet for a Duration. While Windfall is active, Ricochets split into two bullets.

Midnight Showdown
0/0

C4SH gains a Chance to Critically Hit with his Action Skills and Guns.

Stand and Bleed
0/0

C4SH deals Bonus Incendiary Damage. The higher his Fire Rate, the greater the bonus.

Hot Hand
0/0

C4SH gains Ricochet Chance with his Guns. Shots that Ricochet this way are turned into Bone Shards. When Bone Shards damage an enemy, they create Bone Splinters that converge around them, dealing Kinetic Damage. Enemies damaged by Bone Shards take increased Damage from all sources. The more Fortune Stacks C4SH has, the greater the Chance.

Damage Taken: +30%
Bone Splinters: 9
Bone Shard Duration: 12s

Trick Shot
0/0
Fortune Skill

C4SH gains an additional Augment Slot.

Devil's Tines
0/0

Whenever C4SH kills an enemy while his Action Skill is active, begin accumulating Ride to Ruin Stacks. When his Action Skill ends, refund Action Skill Cooldown equal to the amount of Ride to Ruin Stacks he has.

Ride to Ruin
0/0
Kill Skill

Whenever C4SH gains a Stack of Fortune he gains increased Reload Speed and Fire Rate with his Guns and Action Skills. This effect stacks.

Max Stacks: 5
Stack Duration: 12s

A Blur of Fingers and Brass
0/0

C4SH gains increased Reload Speed. C4SH's Fire Rate now benefits from increases to Reload Speed.

Brimstone
0/0

Cross-Fire gains increased Fire Rate. C4SH's Dual Revolvers gain a Chance to shoot Kinetic Bone Shards that create Bone Splinters around the impacted enemy and converge around them, dealing Kinetic Damage. Enemies damaged by Bone Shards take increased Damage from all sources. Reload Override: Press Reload to make C4SH sacrifice a portion of his Health to gain increased Fire Rate and increased Kinetic Bone Shard Chance for a Duration. This effect stacks.

Show Your Marrow
0/0

C4SH gains increased Movement Speed. The more Fortune Stacks C4SH has, the greater the bonus.

Fast C4SH
0/0
Fortune Skill

C4SH deals Bonus Incendiary Damage with his Guns. The faster he's moving, the greater the bonus.

Firestorm
0/0

Whenever C4SH loses Fortune Stacks, lob Fire Mortars at nearby enemies that deal Damage based on the Fortune Stacks lost.

Additional Damage: 5% per Fortune Stack lost
Cooldown: 4 seconds

Burn the House Down
0/0

Whenever C4SH deals Gun Damage he gains a Chance to create a Fire Nova. The more Fortune Stacks C4SH has, the greater the bonus.

Cooldown: 4 seconds

High Noon
0/0
Fortune Skill

Whenever C4SH Critically Hits an enemy, he gains increased Elemental Effect Chance, Elemental Effect Damage, and Elemental Damage. Fortune Skill. Whenever C4SH kills an enemy with a Critical Hit, lob Fire Mortars at nearby enemies. The more Fortune Stacks C4SH has, the greater the Damage.

Max Stacks: 25
Duration: 12 seconds
Fire Mortars: up to 4

Bloodstained Moon
0/0
Fortune Skill

After sliding during Cross-Fire, C4SH gains Damage Reduction and increased Movement Speed for a Duration and his Guns have a Chance to Arc Lightning to nearby enemies. If Windfall is active, gain increased Arc Lightning Chance.

Slick Thunder
0/0

C4SH deals increased Kinetic Damage.

Lawless
0/0

While Windfall is active, occasionally fire a Free Grenade. Kill Skill. Killing an enemy grants Cross-Fire increased Action Skill Duration and Ordnance Damage. The Action Skill Duration Restore has diminishing returns.Pressing Action Skill causes C4SH to fire Rockets for a duration that deal Ordnance Splash Damage.

Desperado
0/0

C4SH deals Bonus Kinetic Damage with Ordnance and Gear.

Truck Full of Nitro
0/0

Whenever C4SH deals Kinetic Damage to an enemy, he gains a Chance to refill Ammo into his Gun and restore Action Skill Duration with diminishing returns.

War Wagon
0/0

C4SH's Action Skills deals Bonus Kinetic Damage.

Pale Rider
0/0

A portion of all Elemental Damage C4SH deals is Converted into Kinetic Damage. Damage converted in this way is increased.

Nothing Beats Lead
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Cross-Fire deals Increased Damage while Windfall is active. Press Ordnance to fire Splash Fire Ordnance Rockets at nearby enemies. If Windfall is active, double the amount of Rockets C4SH fires.

Reckoning
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Whenever C4SH gains a Fortune Stack, his Action Skill Duration freezes with diminishing returns.

Mr. Pocket
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Cross-Fire's Dual Revolvers are replaced with Dual Shotguns. Windfall: Your Dual Shotguns gain increased Pellet Count.

Sawed-Off
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C4SH gains increased Damage from all sources for every Fortune Stack he loses.

Duration: 10 seconds
Max Stacks: 10

Unshaken
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A portion of all Damage C4SH is dealt from enemies is converted into Overshield. Whenever C4SH loses a Fortune Stack, shots from his Guns deal Bonus Damage equal to his Overshield.

Duration: 6 seconds

From Gloam To Glow
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As C4SH slides he loses Fortune Stacks. For every Stack he loses, he gains increased Gun Damage, Reload Speed, and Fire Rate.

Duration: 10 seconds
Max Stacks: 10

Dusty Trail
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Whenever C4SH kills an enemy during Cross-Fire, enemies have a Chance to drop Bone Dice that spawn a random Cleromancy Bone Totem. This Skill has a Cooldown and only two Bone Totems may be active at a time.

I Like Those Odds
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Kill Skill Augment

Whenever C4SH activates Cross-Fire's Burst Fire, he gains a Chance to enter Windfall.

Whenever C4SH attempts to enter Windfall and fails, he resets his Action Skill Duration and it drains faster.

Action Skill Duration Rate : +10% per failed attempt
Max Stacks: 10

Bleed the Bad
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Fortune Skill
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