Borderlands 4Skill Tree Calculator

  • Amon

    The Forgeknight

  • Current Level
    1
  • Unused Skill Points
    40
  • Includes 0 Extra Skill Points.
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Amon readies Forgeaxes that can be thrown and picked up off the ground to refund Cooldown.
Throw a Flame Axe, dealing Incendiary Melee Damage, or a Frost Axe, dealing Cryo Melee Damage.
Enemies damaged by Forgeaxes are Primed for a Duration, and will Detonate when they die or are damaged by a Forgeskill dealing Damage to nearby enemies.

Press and hold Action Skill to throw a twinned Forgeaxe, dealing Cryo Melee Damage to enemies it passes through and returning to Amon, dealing Incendiary Melee Damage on the way back.

Forgeaxe Damage: 4,908
Forgeaxe Status Effect Damage/s: 268
Detonation Damage: 5,175 /stack
Prime Duration: 10s
Max Prime Stacks: 10
Cooldown Refund: 50% on pick up
Cooldown: 20s

Crucible

Amon gains increased Movement Speed for a Duration after damaging an enemy with a Forgeaxe, and can Detonate Primed enemies with a Melee Attack.
Detonating a Flame Axe restores Action Skill Cooldown.
Detonating a Cryo Axe restores Ordnance Cooldown.

Move Speed: +40%
Move Speed Duration: 4s
Active Skill Cooldown Restore: 40%
Ordnance Cooldown Restore: 40%

Axe and Stone

Primed enemies take increased Gun Damage for each stack of Prime.
If Amon Detonates a Primed enemy, a new Forgeaxe is spawned that seeks out a nearby enemy.

Cooldown: 2s
Gun Damage Received: +20% per Prime Stack

Endless War

Amon now readies Forgehammers, choosing Frost or Shock.
Enemies damaged by Forgehammer are Primed for a Duration, and will Detonate when they die or are damaged by a Forgeskill, dealing Damage to nearby enemies.
Can throw a Cryo Hammer, dealing Cryo Melee Damage in an area on impact, or a Shock Hammer, dealing Shock Melee Damage in an area on impact.

Forgehammer Damage: 6,719

Hour of the Hammer

Double-Edge is now Snowmaul.
Press and hold Action Skill to throw a Twinned Forgehammer, dealing Cryo Melee Damage to nearby enemies on impact that Ricochets between nearby enemies up to 3 times.
If no Ricochet targets are found, it deals Damage an additional time before destroying itself.
For each Detonation caused, it Ricochets an additional time.

Twinned Forgehammer Damage: 6,719
Cooldown: 30s

Snowmaul

Amon now readies Forgeswords, choosing Flame or Shock.
Whenever activated, consume all Charges to launch a Barrage of Forgeswords.
Enemies damaged by Forgeswords are Primed for a Duration, and will Detonate when they die or are damaged by a Forgeskill dealing Damage to the target, but none to nearby enemies.
Can fire a Barrage of Flame Swords, dealing Incendiary Melee Damage, or a Barrage of Shock Swords, dealing Shock Melee Damage.
This effect can stack.

Forgesword Damage: 3,346
Detonation Damage: 3,346 per Prime Stack
Forgeswords: 3 /Charge
Charges: 3

Blade Tempest

Double-Edge is now Storm Surge.
Press and hold Action Skill to throw a Twinned Forgeblade, dealing Shock Melee Damage in an area on impact.
Storm Surge creates a Forgestorm on impact for a Duration, dealing Shock Status Effect Damage over time.

Twinned Forgeblade Damage: 7,344
Forgestorm Damage/s: 2,141
Duration: 18s
Cooldown: 35s

Storm Surge

Frost Axes apply Freeze on impact.
Flame Axes now pass through enemies.

Searing Cold

Amon equips a Forgeshield that absorbs all frontal Damage as Vengeance. Whenever the Vengeance Meter is filled, Forgeshield provides Damage Reduction instead. Vengeance drains rapidly if it has not been gained recently.
Press Action Skill to launch a Forgewave, dealing Cryo Ordnance Damage to enemies it passes through, consuming Vengeance to increase Damage Dealt.

Press and hold Action Skill to deploy a Firewall that absorbs enemy Projectiles, and grants Friendly Projectiles that pass through it increased Damage and Projectile Speed.
Absorbed Damage is converted into Vengeance if Scourge is active.
Enemies near Firewall take Incendiary Status Effect Damage over time.

Maximum Vengeance: 13,384
Damage Reduction: +60%
Forgewave Damage: 2,543
Vengeance Consumed: 20% on using Forgewave
Duration: 18s
Cooldown: 60s

Scourge

Double-Edge now deals Incendiary Melee Damage in both directions, gains increased Radius, and leaves a trail of Fire as it travels if close enough to the ground, dealing Incendiary Damage over time.
Causing a Detonation or damaging an enemy with Conflangarang will restore Forgeskill Cooldown.

Double-Edge Radius: +33%
Fire Trail Damage/s: 1,606
Fire Trail Duration: 5s
Forgeskill Cooldown Restoration: 10%
Cooldown: 40s

Conflangarang

Forgewaves now consume more Vengeance and explode on impact, dealing Cryo Ordnance Damage in an area.
Explosion Radius is further increased if the Forgewave passes through Firewall.

Forgewave Damage: 4,015
Forgewave Vengeance Cost: 30%
Explosion Radius: +50%

Blastchill

While Scourge is active, Amon Taunts enemies and sends out a Cryonic Pulse every second, dealing Cryo Damage to enemies, and restoring Allies' Health.
While Aiming, Amon's Movement Speed is reduced, but Amon gains Bonus Cryo Damage with Guns and consumes Vengeance on each Gun Shot.

Pulse Damage: 535
Health Restoration: 535
Move Speed: -60% while Aiming
Bonus Cryo Damage: 35%
Vengeance Consumed: 2.5%

Cryonic Thrum

Forgewave is now Molten Rebuke.
Press Action Skill to Consume all Vengeance and throw the Forgeshield at target enemy, dealing Incendiary Ordnance Damage, and Ricocheting on impact.
Molten Rebuke Ricochets additional times based on Vengeance consumed.
Whenever the Forgeshield is thrown, Damage Absorption is Disabled until it returns.

Forgeshield Damage: 4,667
Extra Ricochet: +1 per 20% Vengeance

Molten Rebuke

Firewall is now a Ring that deals Incendiary Status Effect Damage to enemies inside of it, and Cryo Damage to enemies who enter or leave.
Firewall grants Friendly Projectiles that pass through it further increased Damage and Projectile Speed.

Incendiary Damage/s: 535
Cryo Damage: 1,785
Friendly Projectile Damage: +50%
Friendly Projectile Speed: +100%
Cooldown: 60s

Ring of Frostfire

Forgewaves now partially restore Action Skill Duration and Firewall Duration on damaging enemies, and can be activated three times in succession.
The third activation launches a Massive Forgewave that deals increased Damage and does not consume Vengeance.

Action Skill Duration Restoration: 2.5%
Firewall Duration Restoration: 5%
Massive Forgewave Damage: 7,897

Eternal Winter

Firewall is now Glacial Rapture.
Press and hold Action Skill to swing Forgewhips, dealing Cryo Ordnance Damage over 2 Hits to nearby enemies before slamming into the ground, creating a Cryonic Fissure that deals Cryo Ordnance Damage and leaves Cryo Hazards for a Duration.

Forgewhip Damage: 3,123 /hit
Fissure Damage: 7,584
Hazard Damage/s: 2,677
Hazard Duration: 6s
Cooldown: 60s

Glacial Rapture

Forgewave is now Stormlance.
Press Action Skill to throw a Forgespear, dealing Shock Ordnance Damage on impact, consuming Vengeance to increase Damage Dealt.
Enemies damaged by Forgespear are Primed for a Duration, and will Detonate when they are damaged by a Forgeskill, dealing Shock Damage to the target, but none to nearby enemies.
Detonations can also be caused by Gun Critical Hits, but deal less Damage.
This effect can stack.

Forgespear Damage: 8,923
Vengeance Consumed: 20%
Detonation Damage: 4,461
Gun Critical Hit Detonation Damage: -50%
Prime Duration: 10s
Max Prime Stacks: 10

Stormlance

Firewall is now Wrathfall.
Press and hold Action Skill to call down a Massive Forgesword to strike a target enemy, dealing Shock Ordnance Damage to enemies in the area.
Wrathfall always Critically Hits.

Damage: 9,815
Cooldown: 45s

Wrathfall

Whenever Onslaughter is activated, Amon fully Restores his Health and Shield, and is surrounded by a Forgestorm that deals Incendiary Status Effect Damage to nearby enemies over time.
Killing an enemy inside of the Forgestorm restores Amon's Action Skill Duration, and increases Forgestorm's Damage.

Forgestorm Damage/s: 535
Active Skill Duration Restore: 20%
Forgestorm Damage: +20% /kill
Max Bonus Damage: +200%

Pyroclast

Amon overloads his Forgefist, gaining constant Shield Regeneration, Bonus Incendiary Damage with Guns, and increased Movement Speed.
Press Action Skill or Melee to Rocket Punch, Dashing to target enemy, dealing Incendiary Melee Attack Damage in a short-ranged Cone, and causing Stagger.
Bosses cannot be Staggered, and Badasses have a chance to be Staggered.

Press and hold Action Skill to Slam a Molten Forgehammer into the ground, dealing Incendiary Melee Damage to enemies in a large area.

Rocket Punch Damage: 7,245
Shield Regeneration: 15%
Bonus Incendiary Damage: 25%
Move Speed: 30%
Duration: 18s
Cooldown: 50s

Onslaughter

Rocket Punch now has two modes, gains increased Radius, and deals Bonus Damage based on Amon's Maximum Shield Capacity.
Pressing Action Skill causes Rocket Punch to deal Incendiary Melee Attack Damage.
Pressing Melee causes Rocket Punch to deal Cryo Melee Attack Damage.

Rocket Punch Radius: +100%
Bonus Damage: +20% Max-Shield

Thermal Diffusion

Pressing Action Skill immediately after a Rocket Punch causes Amon to use a follow-up attack, dealing Cryo Melee Attack Damage in a large area in front of Amon.
Non-Boss enemies hit below 25% Total HP are killed.

Follow Up Damage: 11,154

Fellfrost

Molten Slam is now Hoarcleave. Press and hold Action Skill to swing a Massive Forgeaxe, launching a Forgewave that deals Cryo Melee Damage and Freezes enemies it passes through.
Enemies killed by Hoarcleave cause a Detonation, dealing Cryo Damage.

Forgewave Damage: 6,558
Detonation Damage: 6,558
Cooldown: 55s

Hoarcleave

While Onslaughter is active, Gun Damage dealt to enemies will Prime them for a Duration, and will Detonate when they die or are damaged by a Forgeskill, dealing Incendiary Damage to nearby enemies.
Detonations can also be caused by Melee Attack Damage, but deal less Damage. This effect can stack.

Detonation Damage: 100% of Gun Damage Dealt
Max Prime Stacks: 10
Prime Duration: 10s
Melee Explosion Damage: -50%

Force of Nature

Molten Slam gains increased Radius and Stores Damage.
Pyres erupt under up to 3 enemies after a delay.
Pyres deal additional Incendiary Melee Damage based on Damage Stored by Molten Slam, distributed among the remaining targets.

Radius: +33%
Damage Stored: 40% of Damage Dealt
Cooldown: 70s

Molten Roil

Amon gains increased Status Effect Chance while Onslaughter is active.
Pressing Action Skill launches a concentrated Lightning Wave that deals Shock Melee Attack Damage to enemies it passes through.

Lightning Wave Damage: ,417
Status Effect Chance: +30%

Fulminating Fist

Molten Slam is now Stormcutter.
Press and hold Action Skill to swing a Massive Forgesword, launching a Forgewave that deals Shock Melee Damage to all enemies it passes through.
Restore Action Skill Cooldown, Action Skill Duration, and Ordnance Cooldown for each enemy hit.

Forgewave Damage: 8,477
Active Skill Cooldown Restore: 20%
Active Skill Duration Restore: 20%
Ordnance Cooldown Restore: 20%
Cooldown: 65s

Stormcutter
Action Skill

Amon gains Forgeskill, depending on his equipped Action Skill.
Forgeskills can be Activated by pressing and holding an Action Skill.

Trait
Forgeskill
Augment
Capstone
0
Cybernetics

Amon gains increased Forgeskill Cooldown Rate and Gun Handling.

Cast Iron
0/0

Amon deals increased Elemental Damage for a Duration.
This effect can stack.

Max Stacks: 3
Stack Duration: 14s

Gathering Storm
0/0
Kill Skill

Amon gains increased Critical Hit Damage.
The effect is Doubled for a Duration after dealing Melee Damage.

Double Duration: 8s

Executioner
0/0

Amon gains increased Reload Speed.
The effect is Doubled for a Duration after causing a Detonation.

Double Duration: 12s

Get the Lead Out
0/0

Amon gains increased Forgeskill Damage and Detonation Damage.

Destruction Engine
0/0

Amon gains increased Movement Speed for a Duration after damaging an enemy with a Forgeaxe, and can Detonate Primed enemies with a Melee Attack.
Detonating a Flame Axe restores Action Skill Cooldown.
Detonating a Cryo Axe restores Ordnance Cooldown.

Move Speed: +40%
Move Speed Duration: 4s
Active Skill Cooldown Restore: 40%
Ordnance Cooldown Restore: 40%

Axe and Stone
0/0

Whenever Amon activates his Forgeskill, he spawns an Axe Forgedrone that attacks nearby enemies for a Duration, dealing Incendiary Melee Damage.
Activating a Forgeskill while Tempered Pyre is active fully Restores the Duration of all active Forgedrones.

Forgedrone Duration: 20s

Tempered Pyre
0/0
Forgedrone Skill

Primed enemies take increased Gun Damage for each stack of Prime.
If Amon Detonates a Primed enemy, a new Forgeaxe is spawned that seeks out a nearby enemy.

Cooldown: 2s
Gun Damage Received: +20% per Prime Stack

Endless War
0/0

Whenever Amon Reloads, his Guns gain Bonus Shock Damage for a Duration.

Duration: 4s

Bolt Action
0/0

Whenever Amon Activates his Forgeskill, he gains increased Gun Damage for a Duration.

Duration: 8s

Bellows
0/0

Tempered Pyre now spawns an additional Axe Forgedrone that deals Cryo Melee Damage.
Forgedrones from Tempered Pyre have reduced Duration.

Reduced Duration: 20%

Twin Tempers
0/0

Amon gains Critical Hit Chance with Guns for a Duration. This effect can stack.

Max Stacks: 3
Stack Duration: 10s

Vital Organs
0/0
Kill Skill

Amon gains increased Shock Damage.

Herald's Call
0/0

Whenever Amon activates his Ordnance, he spawns a Hammer Forgedrone that attacks nearby enemies for a Duration, dealing Cryo Melee Damage.

Forgedrone Duration: 25s
Cooldown: 30s

Tempered Ice
0/0
Forgedrone Skill

Amon now readies Forgehammers, choosing Frost or Shock.
Enemies damaged by Forgehammer are Primed for a Duration, and will Detonate when they die or are damaged by a Forgeskill, dealing Damage to nearby enemies.
Can throw a Cryo Hammer, dealing Cryo Melee Damage in an area on impact, or a Shock Hammer, dealing Shock Melee Damage in an area on impact.

Forgehammer Damage: 6,719

Hour of the Hammer
0/0

Amon gains increased Ordnance Damage and Detonation Radius.

Cacophany
0/0

Forgedrones gain increased Damage and Duration.

Masterwork
0/0

Grenades have a Chance to refund themselves on use.
Heavy Ordnance have a Chance to refund 1 Ammo on damaging enemies.

Endless Bombardment
0/0

Whenever Amon deals Ordnance Damage, he gains increased Fire Rate for a Duration.
This effect can stack.

Max Stacks: 3
Stack Duration: 12s

Stoked
0/0

Hammer Forgedrones now deal Ordnance Damage in addition to their other types and gain a Chance to cause a Detonation on damaging enemies, dealing Cryo Damage in an area.

Ordained Hammer
0/0

Double-Edge is now Snowmaul.
Press and hold Action Skill to throw a Twinned Forgehammer, dealing Cryo Melee Damage to nearby enemies on impact that Ricochets between nearby enemies up to 3 times.
If no Ricochet targets are found, it deals Damage an additional time before destroying itself.
For each Detonation caused, it Ricochets an additional time.

Twinned Forgehammer Damage: 6,719
Cooldown: 30s

Snowmaul
0/0

Whenever Amon or his Forgedrones Critically Hit an enemy or cause a Detonation, he gains increased Damage Dealt for a Duration.
Detonations grant multiple Stacks.

Detonation Stacks: +5
Max Stacks: 30
Stack Duration: 12s

Blast Furnace
0/0

Amon now readies Forgeswords, choosing Flame or Shock.
Whenever activated, consume all Charges to launch a Barrage of Forgeswords.
Enemies damaged by Forgeswords are Primed for a Duration, and will Detonate when they die or are damaged by a Forgeskill dealing Damage to the target, but none to nearby enemies.
Can fire a Barrage of Flame Swords, dealing Incendiary Melee Damage, or a Barrage of Shock Swords, dealing Shock Melee Damage.
This effect can stack.

Forgesword Damage: 3,346
Detonation Damage: 3,346 per Prime Stack
Forgeswords: 3 /Charge
Charges: 3

Blade Tempest
0/0

Whenever Amon activates his Action Skill, he spawns a Sword Forgedrone that attacks nearby enemies for a Duration, dealing Shock Melee Damage.
Activating an Action Skill while Tempered Lightning is active will partially Restore the Duration of all active Forgedrones.

Duration: 18s

Tempered Lightning
0/0
Forgedrone Skill

Amon gains Overshield when he deals Action Skill Damage.

Armor of Contempt
0/0

Amon's Gun Shots have a Chance on Critical Hit to spawn an Elemental Bolt, dealing Shock Damage.

Elemental Bolt Chance: 25%
Cooldown: 8s

Lightning Rod
0/0

Forgedrones gain increased Attack Speed and Movement Speed.

Escalation
0/0

Double-Edge is now Storm Surge.
Press and hold Action Skill to throw a Twinned Forgeblade, dealing Shock Melee Damage in an area on impact.
Storm Surge creates a Forgestorm on impact for a Duration, dealing Shock Status Effect Damage over time.

Twinned Forgeblade Damage: 7,344
Forgestorm Damage/s: 2,141
Duration: 18s
Cooldown: 35s

Storm Surge
0/0

Forgedrones have a Chance to Critically Hit.
Whenever a Forgedrone Critically Hits, they partially restore Amon's Action Skill Cooldown.

Honed Point
0/0

Whenever Amon Freezes an enemy, Cryo Hazard is created under them, dealing Cryo Damage for a Duration.

Duration: 8s
Cooldown: 2s

Permafrost
0/0

Frost Axes apply Freeze on impact.
Flame Axes now pass through enemies.

Searing Cold
0/0

Action Skill Damage has a Chance to Critically Hit and Burn enemies when it does.

Raging Inferno
0/0

Amon gains increased Status Effect Damage and Hazard Damage.

Wildheart
0/0

Dealing Incendiary Damage with Guns increases Cryo Damage for a Duration.
Dealing Cryo Damage with Guns increases Incendiary Damage for a Duration.

Duration: 12s

Freezer Burn
0/0

Detonations partially Restore Amon's Shield and Ordnance Cooldown.

Reactive Armor
0/0

Whenever Amon deals Forgeskill Damage, he creates a Drone Singularity for a Duration.

Duration: 8s
Cooldown: 60s

Reverse Explosion
0/0

Double-Edge now deals Incendiary Melee Damage in both directions, gains increased Radius, and leaves a trail of Fire as it travels if close enough to the ground, dealing Incendiary Damage over time.
Causing a Detonation or damaging an enemy with Conflangarang will restore Forgeskill Cooldown.

Double-Edge Radius: +33%
Fire Trail Damage/s: 1,606
Fire Trail Duration: 5s
Forgeskill Cooldown Restoration: 10%
Cooldown: 40s

Conflangarang
0/0
Reset Tree
0
Vengeance

Amon gains increased Status Effect Application Chance and Cryo Effectiveness.
This effect is Doubled when his Action Skill is active.

Wrath of Nature
0/0

Amon gains increased Ordnance Damage and Magazine Size.

Scorched Kairos
0/0

Amon gains Missing Health Regeneration.
Every time Amon takes or absorbs Non-Status Effect Damage, he gains a Stack of Resolute for a Duration, which increases this effect.

Max Stacks: 20
Stack Duration: 14s

The Thrill
0/0

Amon gains increased Gun Damage the more Full his Health.
This effect is Doubled while Amon is at Maximum Health.

Battleborn
0/0

Amon gains increased Action Skill Duration and Gun Swap Speed.

Eternal
0/0

Forgewaves now consume more Vengeance and explode on impact, dealing Cryo Ordnance Damage in an area.
Explosion Radius is further increased if the Forgewave passes through Firewall.

Forgewave Damage: 4,015
Forgewave Vengeance Cost: 30%
Explosion Radius: +50%

Blastchill
0/0

Whenever Amon deals Ordnance Damage, there is a Chance to apply a Cryo Status Effect that deals Cryo Damage over time for a Duration.
Tail of the Comet is affected by Status Effect Application Chance.

Freeze Chance: 20%
Duration: 4s

Tail of the Comet
0/0

While Scourge is active, Amon Taunts enemies and sends out a Cryonic Pulse every second, dealing Cryo Damage to enemies, and restoring Allies' Health.
While Aiming, Amon's Movement Speed is reduced, but Amon gains Bonus Cryo Damage with Guns and consumes Vengeance on each Gun Shot.

Pulse Damage: 535
Health Restoration: 535
Move Speed: -60% while Aiming
Bonus Cryo Damage: 35%
Vengeance Consumed: 2.5%

Cryonic Thrum
0/0

Amon gains increased Maximum Health Capacity and Repkit Healing.

Scar Tissue
0/0

Amon's Gun Shots have a Chance to Ricochet as an Elemental Shard, dealing Cryo Damage.

Ricochet Damage: -25%

Bullet Hail
0/0

Amon Restores a percentage of Ordnance Cooldown.

Machinist
0/0
Kill Skill

Amon deals increased Cryo Damage.

Ancient Ways
0/0

Whenever Amon uses a Repkit while his Action Skill is active, partially restore Action Skill Duration.

Warrior's Cup
0/0

Amon gains increased Ricochet Damage, Burning Damage, and Burning Duration.

Wildfire
0/0

Forgewave is now Molten Rebuke.
Press Action Skill to Consume all Vengeance and throw the Forgeshield at target enemy, dealing Incendiary Ordnance Damage, and Ricocheting on impact.
Molten Rebuke Ricochets additional times based on Vengeance consumed.
Whenever the Forgeshield is thrown, Damage Absorption is Disabled until it returns.

Forgeshield Damage: 4,667
Extra Ricochet: +1 per 20% Vengeance

Molten Rebuke
0/0

Killing an enemy with Incendiary Damage will grant a Stack of Flame Affinity for a Duration.
Flame Affinity Stacks grant increased Reload Speed and Action Skill Cooldown Rate.

Max Flame Affinity Stacks: 5
Flame Affinity Stack Duration: 30s

Burning Rage
0/0
Kill Skill

Amon gains Overshield when he deals Ordnance Damage.

Ballistic Bulwark
0/0

Whenever Amon applies Burning to an enemy, he gains increased Fire Rate for a Duration.
This effect can stack.

Max Stacks: 3
Stack Duration: 7s

Disco Infernus
0/0

Whenever Amon Ground Slams, he consumes all Flame Affinity Stacks to create a Flame Fissure in front of him, dealing Incendiary Melee Damage to all enemies hit.
Worldbreaker deals Bonus Damage for each Stack of Flame Affinity consumed.

Bonus Damage: +25% /stack
Cooldown: 60s

Worldbreaker
0/0

Firewall is now a Ring that deals Incendiary Status Effect Damage to enemies inside of it, and Cryo Damage to enemies who enter or leave.
Firewall grants Friendly Projectiles that pass through it further increased Damage and Projectile Speed.

Incendiary Damage/s: 535
Cryo Damage: 1,785
Friendly Projectile Damage: +50%
Friendly Projectile Speed: +100%
Cooldown: 60s

Ring of Frostfire
0/0

Partially Restore Worldbreaker's Cooldown.

Worldbreaker Cooldown Restore: 6s

Cooling Mantle
0/0
Kill Skill

Killing an enemy with Cryo Damage will grant a Stack of Cryo Affinity for a Duration.
Cryo Affinity Stacks grant increased Gun Damage.

Max Stacks: 5
Stack Duration: 30s

Icy Rage
0/0
Kill Skill

Forgewaves now partially restore Action Skill Duration and Firewall Duration on damaging enemies, and can be activated three times in succession.
The third activation launches a Massive Forgewave that deals increased Damage and does not consume Vengeance.

Action Skill Duration Restoration: 2.5%
Firewall Duration Restoration: 5%
Massive Forgewave Damage: 7,897

Eternal Winter
0/0

Amon's Gun Critical Hits have a Chance to apply additional Slow to enemies, as if dealt Cryo Damage.
Chance is Doubled while his Action Skill is active.

Slow Amount: 25%

Northern Wind
0/0

Whenever Amon deals Ordnance Damage, he consumes a Stack of Cryo Affinity for each nearby enemy to spawn an Elemental Shard, dealing Cryo Damage in an area.

Winter's Kiss
0/0

Whenever Amon applies a Status Effect to an enemy, there is a Chance to partially restore his Shield and Ammo.

Restoration Chance: 25%

Primal Surge
0/0

Amon deals increased Damage to Frozen enemies and Bosses.

Age of Ice
0/0

Elemental Shard has a Chance to Ricochet.

Caroming Shard
0/0

Firewall is now Glacial Rapture.
Press and hold Action Skill to swing Forgewhips, dealing Cryo Ordnance Damage over 2 Hits to nearby enemies before slamming into the ground, creating a Cryonic Fissure that deals Cryo Ordnance Damage and leaves Cryo Hazards for a Duration.

Forgewhip Damage: 3,123 /hit
Fissure Damage: 7,584
Hazard Damage/s: 2,677
Hazard Duration: 6s
Cooldown: 60s

Glacial Rapture
0/0

Ordnance Damage has a Chance to Critically Hit, and Shock enemies when they do.

Blackout
0/0

Forgewave is now Stormlance.
Press Action Skill to throw a Forgespear, dealing Shock Ordnance Damage on impact, consuming Vengeance to increase Damage Dealt.
Enemies damaged by Forgespear are Primed for a Duration, and will Detonate when they are damaged by a Forgeskill, dealing Shock Damage to the target, but none to nearby enemies.
Detonations can also be caused by Gun Critical Hits, but deal less Damage.
This effect can stack.

Forgespear Damage: 8,923
Vengeance Consumed: 20%
Detonation Damage: 4,461
Gun Critical Hit Detonation Damage: -50%
Prime Duration: 10s
Max Prime Stacks: 10

Stormlance
0/0

Killing an enemy with Shock Damage will grant a Stack of Shock Affinity for a Duration.
Shock Affinity Stacks grant increased Critical Hit Damage.

Max Shock Affinity Stacks: 5
Shock Affinity Duration: 30s

Thunderous Rage
0/0
Kill Skill

While Hipfiring, Amon gains increased Fire Rate, but decreased Gun Handling.
While Aiming, Amon gains increased Gun Damage and Gun Handling.

Tactician
0/0

Amon Restores a percentage of Forgeskill Cooldown.

Smelter
0/0
Kill Skill

Whenever Amon deals Action Skill Damage, he consumes a Stack of Shock Affinity to cause an Elemental Bolt to strike that enemy, dealing Shock Damage.

Strike the Anvil
0/0

Firewall is now Wrathfall.
Press and hold Action Skill to call down a Massive Forgesword to strike a target enemy, dealing Shock Ordnance Damage to enemies in the area.
Wrathfall always Critically Hits.

Damage: 9,815
Cooldown: 45s

Wrathfall
0/0

Elemental Bolts now Stagger enemies, and consume an additional Stack of Shock Affinity to Multiply Damage Dealt.
Bosses cannot be Staggered, and Badasses have a reduced Chance to be Staggered.

Elemental Bolt Damage: +200%

High Voltage
0/0
Reset Tree
0
Calamity

Amon gains increased Shield Regeneration Rate and Movement Speed for a Duration.
This effect can stack.

Max Stacks: 3
Stack Duration: 15s

Impetus
0/0
Kill Skill

Amon gains increased Incendiary Damage.

What Burns Within
0/0

Amon gains Melee Critical Hit Chance.

Discombobulate
0/0

Amon gains increased Maximum Shield Capacity and Maximum Overshield Capacity.

Heavy Plate
0/0

Amon gains increased Status Effect Damage and Status Effect Duration.

Wield the Storm
0/0

Whenever Onslaughter is activated, Amon fully Restores his Health and Shield, and is surrounded by a Forgestorm that deals Incendiary Status Effect Damage to nearby enemies over time.
Killing an enemy inside of the Forgestorm restores Amon's Action Skill Duration, and increases Forgestorm's Damage.

Forgestorm Damage/s: 535
Active Skill Duration Restore: 20%
Forgestorm Damage: +20% /kill
Max Bonus Damage: +200%

Pyroclast
0/0
Kill Skill Augment

Melee Damage and Ordnance Damage have a chance to apply Weakness to enemies for a Duration.
Weakened enemies deal reduced Damage, and take increased Damage.
Weakness is affected by Status Effect Duration, and is itself considered a Status Effect.

Enemy Damage Dealt: -40%
Enemy Damage Taken: +20%
Duration: 8s

Gut Punch
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Rocket Punch now has two modes, gains increased Radius, and deals Bonus Damage based on Amon's Maximum Shield Capacity.
Pressing Action Skill causes Rocket Punch to deal Incendiary Melee Attack Damage.
Pressing Melee causes Rocket Punch to deal Cryo Melee Attack Damage.

Rocket Punch Radius: +100%
Bonus Damage: +20% Max-Shield

Thermal Diffusion
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Amon gains increased Melee Damage and Skill Damage.

Tritanium Knuckles
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Amon becomes immune to all Damage for a brief Duration whenever he activates a Forgeskill.

Immune Duration: 6s

Forged in Steel
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Whenever Amon applies a Status Effect, he gains increased Gun Damage for a Duration.
This effect can stack.

Max Stacks: 5
Stack Duration: 10s

Bullet Storm
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Whenever Amon deals Gun Damage, he gains increased Action Skill Cooldown Rate for a Duration.
This effect can stack.

Max Stacks: 20
Stack Duration: 12s

Metal Urge
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Amon gains Overshield whenever he deals Melee Damage.

The Best Defense
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Whenever Amon activates his Forgeskill, he becomes Berserk for a Duration, gaining Slow Immunity, and Bonus Cryo Damage with Gun Damage and Melee Damage.

Duration: 15s

Berserk
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Pressing Action Skill immediately after a Rocket Punch causes Amon to use a follow-up attack, dealing Cryo Melee Attack Damage in a large area in front of Amon.
Non-Boss enemies hit below 25% Total HP are killed.

Follow Up Damage: 11,154

Fellfrost
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Whenever Amon's Shield Breaks, he gains Bloodlust for a Duration, gaining increased Reload Speed and Lifesteal.
Bloodlust is also activated on Action Skill Activation.

Duration: 8s

Bloodlust
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Whenever Amon kills an enemy while Berserk is active, partially restore Berserk's Duration, and increase Bonus Cryo Damage from Berserk.

Duration Restoration: 4s

There is only Red
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Kill Skill

Whenever Amon's Shield Breaks, he partially Restores Shield and Detonates, dealing Cryo Damage to all nearby enemies and Freezing them.

Cooldown: 45s

Rimebreak
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Amon gains increased Maximum Health Capacity and deals increased Melee Damage the more full his Health.

Brimming Vigor
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Whenever Amon deals Melee Damage, there is a chance to Activate Kill Skills.

My Touch is Death
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Molten Slam is now Hoarcleave. Press and hold Action Skill to swing a Massive Forgeaxe, launching a Forgewave that deals Cryo Melee Damage and Freezes enemies it passes through.
Enemies killed by Hoarcleave cause a Detonation, dealing Cryo Damage.

Forgewave Damage: 6,558
Detonation Damage: 6,558
Cooldown: 55s

Hoarcleave
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Amon gains increased Damage Dealt and Damage Reduction based on his distance from the enemy.
The closer the enemy, the greater the bonus.

Into the Fray
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While Onslaughter is active, Gun Damage dealt to enemies will Prime them for a Duration, and will Detonate when they die or are damaged by a Forgeskill, dealing Incendiary Damage to nearby enemies.
Detonations can also be caused by Melee Attack Damage, but deal less Damage. This effect can stack.

Detonation Damage: 100% of Gun Damage Dealt
Max Prime Stacks: 10
Prime Duration: 10s
Melee Explosion Damage: -50%

Force of Nature
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Amon gains increased Fire Rate and Status Effect Chance the more full his Shields.

Burning Ramparts
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Amon gains increased Melee Damage and Maximum Shield Capacity for a Duration.
This effect can stack.

Max Stacks: 5
Stack Duration: 20s

Harbinger
0/0
Kill Skill

Whenever Amon deals Damage with a Melee Attack, his current Gun has its Ammo partially refilled.

Rearm
0/0

Gun Critical Hits have a chance to apply Weakness to enemies for a Duration.
Weakened enemies deal reduced Damage, and take increased Damage.
Weakness is affected by Status Effect Duration, and is itself considered a Status Effect.

Enemy Damage Dealt: -40%
Enemy Damage Taken: +20%
Duration: 8s

Maiming Strike
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Molten Slam gains increased Radius and Stores Damage.
Pyres erupt under up to 3 enemies after a delay.
Pyres deal additional Incendiary Melee Damage based on Damage Stored by Molten Slam, distributed among the remaining targets.

Radius: +33%
Damage Stored: 40% of Damage Dealt
Cooldown: 70s

Molten Roil
0/0

Whenever Amon kills a Weakened enemy, they Detonate, dealing Incendiary Melee Damage to nearby enemies.

Cooldown: 5s

Mortal Flare
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Whenever Amon applies Shock to an enemy, he gains increased Critical Hit Chance for a Duration.
Whenever Amon applies Burning to an enemy, he gains increased Critical Hit Damage for a Duration.
Both effects stack separately.

Max Stacks: 3
Stack Duration: 12s

Catastrophe
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Amon gains increased Status Effect Chance while Onslaughter is active.
Pressing Action Skill launches a concentrated Lightning Wave that deals Shock Melee Attack Damage to enemies it passes through.

Lightning Wave Damage: ,417
Status Effect Chance: +30%

Fulminating Fist
0/0

Whenever Amon Activates his Ordnance, his next Gun Shot is converted to Incendiary Damage, Staggering damaged enemies, and gaining increased Damage Dealt.
Bosses cannot be Staggered, and Badasses have a chance to be Staggered.

Dragon's Breath
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Amon deals increased Melee Damage to enemies below 50% total HP.

Judgment
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Whenever Amon deals Melee Damage, Restore a percentage of Forgeskill Cooldown.
Melee Attacks Double this effect.

Fists of Stone
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Amon gains increased Status Effect Damage and Ordnance Damage based on his Shields.
The fuller his Shield, the greater the effect.

Crackling Aegis
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Whenever Amon Burns an enemy, he also Shocks them.
Whenever Amon Shocks an enemy, he also Burns them.

Cooldown: 2s

Electrical Fire
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Molten Slam is now Stormcutter.
Press and hold Action Skill to swing a Massive Forgesword, launching a Forgewave that deals Shock Melee Damage to all enemies it passes through.
Restore Action Skill Cooldown, Action Skill Duration, and Ordnance Cooldown for each enemy hit.

Forgewave Damage: 8,477
Active Skill Cooldown Restore: 20%
Active Skill Duration Restore: 20%
Ordnance Cooldown Restore: 20%
Cooldown: 65s

Stormcutter
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